Info table minor fix

Info table minor fix

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

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TradeMark
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Joined: 17 Feb 2006, 15:58

Info table minor fix

Post by TradeMark »

This is really minor thing, but the info table should show the mod real name, and map real name, instead of the file names as seen below:

Image

Also, could you round those decimal numbers to integers? People might not care if there is 0.5 difference in the values like tidal or wind, or gravity.
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AF
AI Developer
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Post by AF »

For some mods 0.5 might be a fortune
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TradeMark
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Post by TradeMark »

AF wrote:For some mods 0.5 might be a fortune
Sounds weird, but if that is true, then round the empty decimals off?

Like: 20.000 -> 20 and 10.500 -> 10.5
Tobi
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Post by Tobi »

Then the dots wouldn't be aligned anymore.
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rattle
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Post by rattle »

The info table isn't broken, there's nothing to fix. It's fine as it is.
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ILMTitan
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Post by ILMTitan »

Only tidal, min and max wind gain any relevance by being aligned.
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TradeMark
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Post by TradeMark »

rattle wrote:The info table isn't broken, there's nothing to fix. It's fine as it is.
Noobs might not understand what ba47.sd7 means. Much better to put the mod real name, which is "Balanced Annihilation V4.7".

And some other mod might have even weirder mod file name which tells nothing as well.

And why would i want to know the mod filename? Yes, i dont want to know it!
I do nothing with that information as a player.
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rattle
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Post by rattle »

Noobs can't decipher wether they play XTA v8 beta 1, XTA v8 beta 2 or XTA v8 if the modname says XTA v8 instead of the filename. Hence it's pretty fine.
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TradeMark
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Post by TradeMark »

XTA aint the only mod...
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