Beamlaser fadeout
Moderator: Moderators
Beamlaser fadeout
It would be useful if we could make beamlasers fade out instead of disappear immediately, preferrably the fading would be after the beam did its damage. This could be used for beamlasers that have a very short beamtime to act like railguns or other fast weapons that don't fire a stream. It just looks bad when the beam flashes up for a split second and disappears again, would be better if there was a trail that slowly faded out. For visual inspiration take e.g. UT2003's ASMD, Quake 2 and later's railgun or Dawn of War's lasguns.