Deathmatch mode

Deathmatch mode

Requests for features in the spring code.

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Mecha Sonic
Posts: 162
Joined: 17 Nov 2005, 04:01

Deathmatch mode

Post by Mecha Sonic »

It certainly would be nice if Spring had a Deathmatch mode like in OTA. It would be great for small games like Com Shooter and duck.

When your commander dies, it would respawn somewhere (a start position, if that's what it would be limited to). However, to prevent games from going on forever, there should be a scoreboard that ends the game after a player/team scores a certain amount of commander kills. Limit it to choose from 2 to 20.

I know it's far from priority, but if it's not too difficult, it would be a nice feature addition.
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KDR_11k
Game Developer
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Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

Naah, forcing limits isn't nice. People are free to leave if they don't want to continue. Means it should be possible to set the limit as high as you want.
Archangel of Death
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Joined: 28 Jan 2005, 18:15

Post by Archangel of Death »

That just gave me another awesome idea... mmhmm... yep! 8)
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Mecha Sonic
Posts: 162
Joined: 17 Nov 2005, 04:01

Post by Mecha Sonic »

And I'm assuming you want us to ask... Oh Archangel, what is your super awesome idea? >_>

Oh yeah, if it's possible, if the game was set on Choose, when you die can you pick any spot on the map and respawn there? I'm guessing that would be hard to create...
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smoth
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Post by smoth »

lua next version etc.
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Mecha Sonic
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Post by Mecha Sonic »

Elaborate!
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Nemo
Spring 1944 Developer
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Post by Nemo »

In the comm's death script call a LUA script that spawns another comm somewhere, I'd guess.
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KDR_11k
Game Developer
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Post by KDR_11k »

Could we configure the spawn limit through the lobby if we use LUA?
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rattle
Damned Developer
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Post by rattle »

If LUA knows about the unit limit then yes.
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Guessmyname
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Post by Guessmyname »

what about a start-script?
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smoth
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Post by smoth »

*sighs* no, we cannot because as you should know by now GMN, the lobby does not support it.
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Guessmyname
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Post by Guessmyname »

But I thought the dev client did (or rather, would / will)...
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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Post by AF »

We dont need the com script changing, just use a lua start script, which means we can do it right now if we had lobby support.
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