Anyone know if there is there any way to access the start locations on the map or even the number of players in the game?
-QMan
Getting access to start locations?
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SJ wrote it for spring, then veylon ported it voer to AIs, then tobi and jelmer tore it out and replaced it with TdfParser which is much better, then I ported TdfParser.
You'll find TdfParser in NTai and OTAI 1.14, CSunParser has a bgu in it that requires it to use kludges sucha s exception handling and generally allows much looser error prone TdfSyntax that TdfParser without giving any indication of an error or where it happened.
You'll find TdfParser in NTai and OTAI 1.14, CSunParser has a bgu in it that requires it to use kludges sucha s exception handling and generally allows much looser error prone TdfSyntax that TdfParser without giving any indication of an error or where it happened.