hey it's me again
some will reconize me, most won't
several monthes ago, i added stuff to the official lobby including the very first dedicated host bot, but couldn't continue to update it due to real life taking too much time ...
i don't have more time now but i'll try to update it once in a while :)
i did this import of what i had done
it is utterly beta, you will most likely have bugs with it (no time to test it sry)
i'll continue working on it next weekend
and of course, here's the link !
http://spring.unknown-files.net/file/2457/AltaClient
have fun !
you can still post the errors you find here i'll try and fix them next WE :)
KNOWN ISSUE
comm ends check box does not send the info to the server, hit another checkbox to update it (like limit Dgun)
AltaMod is back !
Moderator: Moderators
AltaMod is back !
Last edited by altaric on 28 May 2007, 16:26, edited 3 times in total.
+infinity to using unknown files rather than cr*ppy lycos.
Also repackage in a zip archive for linux users using wine.
Also this crashes at startup with the java unitsync.dll, can you try and compile unitsync yourself with the java bindings (look in the mac thread for the file) so I can verify wether my unitsync source code is borked or not.
Also repackage in a zip archive for linux users using wine.
Also this crashes at startup with the java unitsync.dll, can you try and compile unitsync yourself with the java bindings (look in the mac thread for the file) so I can verify wether my unitsync source code is borked or not.
updated
uploaded in zip to UF :)
!commands now works
rearranged battle layout
lists teams with player# and ranks sum
changed battles sorting order : joinable, green closed, full, full closed, playing + password and sorted by number of players
i don't know what it takes to compile the unitsync, don't you use the same as everyone ?
uploaded in zip to UF :)
!commands now works
rearranged battle layout
lists teams with player# and ranks sum
changed battles sorting order : joinable, green closed, full, full closed, playing + password and sorted by number of players
i don't know what it takes to compile the unitsync, don't you use the same as everyone ?
getting the components is the step i hate above all ...
use the readme, do it step by step and with the correct versions (if it says 1.7, 1.8 may not work)
is it TWSocket that bugs yo u?
i had most trouble with the tbx sptbx etc etc etc (multiinstaler seemed to work this time, at least partly)
i'll think about the friend lise
use the readme, do it step by step and with the correct versions (if it says 1.7, 1.8 may not work)
is it TWSocket that bugs yo u?
i had most trouble with the tbx sptbx etc etc etc (multiinstaler seemed to work this time, at least partly)
i'll think about the friend lise