[Linux Lobby] AFLobby Beta 3.9.7
Moderator: Moderators
Download Alpha 18b here
A lot of double buffered components changed to non doublebuffered, and one or two components made wider.
Since I obviously cant use either tahoma or arial as they're not avilable everywhere, can you suggest a replacement font that both windows and linux have with the same or very similair typeface?
A lot of double buffered components changed to non doublebuffered, and one or two components made wider.
Since I obviously cant use either tahoma or arial as they're not avilable everywhere, can you suggest a replacement font that both windows and linux have with the same or very similair typeface?
Well, it still has a couple of artifacts here and there, the most noticeable would be the status combobox... Still, after the login the progress bar (i'm guessing here, it looks like a progress bar) isn't seen. I've tried to log in again, and i did see it this time, although with some artifacts, pretty much the same as on the screenshot.
Still, it's a lot better, good job.
Still, it's a lot better, good job.
Wow. So it's cool to be able to get online with it!
The "loading" screen still looks like supasonic's screenshot.
It seems to list all the channels multiple times (and not in any sort of order)
I can't seem to get into the #local channel (can't find it in the list, perhaps because there are so many duplicates and so little organization)
It doesn't deal with commands properly (.ingame doesn't work for example).
Buttons are still being cut off (better than supasonic's screenshot, but not by much).
Maps are not shown for games, and I have no idea how to join a game.
Apologies if you knew about most of these issues already. It was very cool to be able to join #main and have it work! That's a first for a non TASClient for me! Exciting Exciting Exciting!
Keep up the great work AF!
The "loading" screen still looks like supasonic's screenshot.
It seems to list all the channels multiple times (and not in any sort of order)
I can't seem to get into the #local channel (can't find it in the list, perhaps because there are so many duplicates and so little organization)
It doesn't deal with commands properly (.ingame doesn't work for example).
Buttons are still being cut off (better than supasonic's screenshot, but not by much).
Maps are not shown for games, and I have no idea how to join a game.
Apologies if you knew about most of these issues already. It was very cool to be able to join #main and have it work! That's a first for a non TASClient for me! Exciting Exciting Exciting!
Keep up the great work AF!
if your trying to use battles via the test button (that says not reccommended), then thats there for debugging purposes and simply displays the battle window without actually creating a battle. Ideally I should remove that button.
Battle listings are very awkward, that UI tab was there as a placeolder, as I needed to see if it was working and didnt want to take the time to implement a fancy UI. Expect a listing with icons with filtering, and mod based groupings, among other things.
Again could I see a screenshot without the resizing so I can try and gage why, and could someone sort out a font typeface I should eb suign because this is why you're getting "..." at the end of buttons because the font your JRE is using in place of the missing arial and tahoma is bigger than what I see here in windows and as a result the whole string is larger than the button can handle.
Also there is no #local channel, and there never has been, its just a debugging tab for tasclient. However there is a server tab which serves the same purpose in AFLobby.
It also lists channels exactly how tasclient lists them only instead of displaying raw data it reparses them into neater html data.
In time however I'm considering getting rid of the jchannelview pane that holds all the tabs and implementing a second tab intended to replace it with fancier GUI stuff and a cleaner layout.
Battle listings are very awkward, that UI tab was there as a placeolder, as I needed to see if it was working and didnt want to take the time to implement a fancy UI. Expect a listing with icons with filtering, and mod based groupings, among other things.
Again could I see a screenshot without the resizing so I can try and gage why, and could someone sort out a font typeface I should eb suign because this is why you're getting "..." at the end of buttons because the font your JRE is using in place of the missing arial and tahoma is bigger than what I see here in windows and as a result the whole string is larger than the button can handle.
Also there is no #local channel, and there never has been, its just a debugging tab for tasclient. However there is a server tab which serves the same purpose in AFLobby.
It also lists channels exactly how tasclient lists them only instead of displaying raw data it reparses them into neater html data.
In time however I'm considering getting rid of the jchannelview pane that holds all the tabs and implementing a second tab intended to replace it with fancier GUI stuff and a cleaner layout.
ubuntu edgy
This is what I get on ubuntu edgy when starting with 'sh aflobby.sh' after I've connected:
img181.imageshack.us/img181/6091/kuvakaappausha2.png
just put http infront of that because I'm a new user so can't post links
and if I start it with 'java -jar aflobby.jar' I get this error:
Unsatisfied link error, make sure you have a JNI aware UnitSync library in the same folder as AFLobby, path: /home/<myusernamecomeshere>/.spring library path:/usr/lib/jvm/java-1.5.0-sun-1.5.0.08/jre/lib/i386/client:/usr/lib/jvm/java-1.5.0-sun-1.5.0.08/jre/lib/i386:/usr/lib/jvm/java-1.5.0-sun-1.5.0.08/jre/../lib/i386
And some more information, I installed from newest deb package so my spring is not installed under $home. Just my Spring data (maps, mods etc..) are stored at /home/<useraccount>/.spring
img181.imageshack.us/img181/6091/kuvakaappausha2.png
just put http infront of that because I'm a new user so can't post links
and if I start it with 'java -jar aflobby.jar' I get this error:
Unsatisfied link error, make sure you have a JNI aware UnitSync library in the same folder as AFLobby, path: /home/<myusernamecomeshere>/.spring library path:/usr/lib/jvm/java-1.5.0-sun-1.5.0.08/jre/lib/i386/client:/usr/lib/jvm/java-1.5.0-sun-1.5.0.08/jre/lib/i386:/usr/lib/jvm/java-1.5.0-sun-1.5.0.08/jre/../lib/i386
And some more information, I installed from newest deb package so my spring is not installed under $home. Just my Spring data (maps, mods etc..) are stored at /home/<useraccount>/.spring
Who would've known.. :)
Oh yea. Thanks! Lets see after I've downloaded the map pack if it works 

- PauloMorfeo
- Posts: 2004
- Joined: 15 Dec 2004, 20:53
At this point AFLobby is pretty much waiting for the next version from AF. There's no real point in people dling it and testing it, as it can't play battles, and has LOTS of known issues. Until 19 comes out, we just wait. Unless you want to start hacking on the alpha 16 code, which has several issues that have already been fixed.