Lobby notifying battle on certain mods. - Page 2

Lobby notifying battle on certain mods.

Requests for features in the spring code.

Moderator: Moderators

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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

The basic issue still applies, if you don't take the time to get really used to a mod it won't appear as good as one you are used to.
tombom
Posts: 1933
Joined: 18 Dec 2005, 20:21

Post by tombom »

KDR_11k wrote:The basic issue still applies, if you don't take the time to get really used to a mod it won't appear as good as one you are used to.
I tried to play it a couple more times and I just don't find it fun. I know a lot of work has gone into it and some people like it, it just isn't for me. Yes I've played it a decent amount and read the guide to starting off.
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Ishach
Posts: 1670
Joined: 02 May 2006, 06:44

Post by Ishach »

Easy guide to TAS Forum discussion

If someone posts something you disagree with, yet you cant put forward a real argument against it, latch onto an insignificant detail in their post and only argue about that.


Under no circumstances should you acknowledge the person made a good argument or admit you are wrong.
j5mello
Posts: 1189
Joined: 26 Aug 2005, 05:40

Post by j5mello »

forgot to mention one other thing Ishach:

You must also immeadiately lock onto a small detail in their post and use it to derail the thread into another topic. Ex:

This thread started out as, "mod advertising by the lobby," and is now (and this is a loose summary). "tombom fails hard at Gundam."

The real problem is that everyone has their own opinion. We clearly need to eliminate everyone's individuality and replace it with a hive mind.
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

a hive mind would simply the the cumulative will of all the individuals, what we need is a dictator!
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Lolsquad_Steven
Posts: 488
Joined: 27 Jun 2006, 17:55

Post by Lolsquad_Steven »

I'll be that dictator if do don't mind.
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Aun
Posts: 788
Joined: 31 Aug 2005, 13:00

Post by Aun »

Lolsquad_Steven wrote:I'll be that dictator if do don't mind.
I believe there's a queue?
tombom
Posts: 1933
Joined: 18 Dec 2005, 20:21

Post by tombom »

I guess what I said was misinterpreted. I'm really sorry for derailing two threads and I'm really sorry if people thought that I was saying that their work is crap. I try and be polite but sometimes I'm obviously not very good at it.

All I was trying to say was that I do try other mods a lot but I generally prefer BA. I also think that people who post on the forums a lot should play a bit more. I also think that you guys shouldn't focus on graphics too much as they aren't as important as gameplay.

That's all sorry if you found me rude or anything and sorry in general ok.
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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

tombom wrote:I also think that you guys shouldn't focus on graphics too much as they aren't as important as gameplay.
Graphics aren't important for TA mods but other mods face the risk of many users saying "this looks like crap, I'm not downloading/playing it" after seeing screenshots or fumbling around in their first game.
Betalord
Former Engine Dev
Posts: 543
Joined: 29 Jun 2005, 09:31

Post by Betalord »

I've added notification based on mod hosted now, but will add "tip of the day" only if you can come up with at least 10 tips :)
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