I think the bug resides in its LOS. Just before launch it looks and if it can't "see" its target, it thinks it's at its target or something. (Either that or something I can't think of at this point.) So how about they do THEIR "pathfinding" just before they turn in the sky way up in the air, that way, when they go, they won't hurt me

I just lost a game because of this

-Buggi