you know why

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Mmm..... why? Hard to balance right. Lose one with an entire army in it, you're dead. Make 'em cheap so you can spread your army out causes them to be overpowered and makes it too easy to spaem. Making them tough again = overpowered, making them too weak = major liability, underpowered and rarely if ever utilized for anywhere outside secure waters.MasterChiefRulZ wrote:I already mentioned mass troop carriers. They have a nice system in Sup Com (lighter units can mass transport, bigger no), roughly 6 units per transport.
Quite frankly, I don't think this is possible with Spring.Teleport gates? Build one entry and then an exit to warp smaller units across the map.
Core Amphibious Plant.Underwater factory that can build underwater tanks/k-bots would be nice, build your army tucked away in a lake on the map, hiding it from your opponent's view/radar.
The Intruder - a Core T2 Vehicle amphibious transport thing with 12000hp, the hovercraft transports and the ship transports all already do this. I'm pretty sure it's currently impossible for air to work like this.MasterChiefRulZ wrote:I already mentioned mass troop carriers. They have a nice system in Sup Com (lighter units can mass transport, bigger no), roughly 6 units per transport.
Dragonfly/Seahook. Im surprised you guys do not realise that these things transport like 15 peewees or 8 goliaths! Really though, atlas's are more reliable. The other transports just arent worthwhile despite their capacity.May I suggest, if it's possible, to add Airborne Mass troop carriers to BA?
Amphibious Complex. Already exists!Underwater factory
iirc the Stargate script's function was dependant on the number of units in game because it iterates. Perhaps the script could be updated.Isaactoo wrote:The Stargate unit was before the Spring community switched to Unknownfiles...it's at fileuniverse
link: http://www.fileuniverse.com/?p=show&a=it&id=1580
I really hope it gets in, it's one awesome unit, and it's ashame it never got into a mod.
The only problem I see with it at the moment is that the Krogroth's head goes right through and a little over the top when teleporting...but there are solutions.
EDIT: Made a quick "mutator" that adds the Stargate to adv. aircraft & adv. sub build menus (arm & core).
Link: http://www.savefile.com/files/488762
Underwater factory that can build underwater tanks/k-bots would be nice, build your army tucked away in a lake on the map, hiding it from your opponent's view/radar.
Strategia: Core Amphibious Plant.
May I suggest, if it's possible, to add Airborne Mass troop carriers to BA?
This is in BA as well? I'm surprised I missed these.Saktoth: Dragonfly/Seahook. Im surprised you guys do not realise that these things transport like 15 peewees or 8 goliaths! Really though, atlas's are more reliable. The other transports just arent worthwhile despite their capacity.
wOOt! Thanks! I look forward to creating frontline attackbase support with this. This will definitely spice up the LAN games.Isaactoo: EDIT: Made a quick "mutator" that adds the Stargate to adv. aircraft & adv. sub build menus (arm & core).
Link: http://www.savefile.com/files/488762
It is only a Test to show what it could be like, I did not even Attempt to balance it with BA...I'm hoping that it will be incorporated by the developer of BA. That being said, Have fun with itMasterChiefRulZ wrote:wOOt! Thanks! I look forward to creating frontline attackbase support with this. This will definitely spice up the LAN games.