Upspring != win...

Upspring != win...

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

Moderator: Moderators

Post Reply
User avatar
Guessmyname
Posts: 3301
Joined: 28 Apr 2005, 21:07

Upspring != win...

Post by Guessmyname »

How do I flip the UV coordinates on an s3o model?

I'm following this tutorial: http://spring.clan-sy.com/wiki/Basic_s3 ... king_guide
Last edited by Guessmyname on 04 Feb 2007, 02:01, edited 1 time in total.
User avatar
Peet
Malcontent
Posts: 4384
Joined: 27 Feb 2006, 22:04

Post by Peet »

Texture Mapping > Show UV Mapping
Edit > Flip UVs
User avatar
Guessmyname
Posts: 3301
Joined: 28 Apr 2005, 21:07

Post by Guessmyname »

Thanks muchly!
User avatar
Guessmyname
Posts: 3301
Joined: 28 Apr 2005, 21:07

Post by Guessmyname »

Gah! What the hell?

I open the (newly moved) file in Upspring and get this!

Image

Everything's been randomly rotated for no reason!

NOTE: I've tried to realign the body and the head. Nigh friggin' impossible

Gah!
User avatar
Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Post by Argh »

Send me the original files and the S3O, I can take a look.
User avatar
rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Post by rattle »

GMN: There's a DDS plugin available for both GIMP and Photoshop, I can only recommend it. You don't have to flip UVs in upspring when using the DDS format. Also the textures are precompressed and generally smaller than targas or what ever format you use.

About the rotated pieces: Strange, never happened to me. I suggest setting it up from scratch again and just copy paste the origin locations. It's probably faster than fixing.
User avatar
Guessmyname
Posts: 3301
Joined: 28 Apr 2005, 21:07

Post by Guessmyname »

I've just rebuilt it instead
User avatar
Guessmyname
Posts: 3301
Joined: 28 Apr 2005, 21:07

Post by Guessmyname »

Hmm. I appear to have messed it up a bit.

Image

Image

EDIT: It also fails to load the .dds files when I load up the model in Upspring. This is probably what's caused this, but how do I tell it where to look for the textures?

EDIT2: Fixed the textures directory, but the above problem persists

EDIT: Switched to tga format. Is working!

Image

(Bizarrely, if the textures are flipped the wrong way up in Upspring, they appear the right way up ingame, and vice versa)
Post Reply

Return to “Game Development”