Hi,
how can i save and load a singleplayer session?
bye Bert
save Singleplayer Session
Moderator: Moderators
-
- Posts: 50
- Joined: 21 Jul 2006, 22:11
-
- Posts: 50
- Joined: 21 Jul 2006, 22:11
Maybe somebody can do a patch to the Code,
bye bert
Code: Select all
string buttonpressed;
fstream SaveFile,GameFile;
string NameofSaveFile;
if(buttonpressed==F8)//Save Game
{
cout<<"Which File Name?"<<endl;
cin>>NameofSaveFile;
GameFile.open("Test.ssf",ios::in);
SaveFile.open(NameofSaveFile.c_str(), ios::in|ios::out);
char c;
while(GameFile.get(c))
{
SaveFile.put(c);
}
GameFile.close();
SaveFile.close();
}
else if(buttonpressed==F5)//load Game
{
cout<<"Which File Name?"<<endl;
cin>>NameofSaveFile;
GameFile.open("Test.ssf",ios::in|ios::out);
SaveFile.open(NameofSaveFile.c_str(), ios::in);
char c;
while(SaveFile.get(c))
{
GameFile.put(c);
}
GameFile.close();
SaveFile.close();
}