Why speed affects terrain?

Why speed affects terrain?

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manored
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Joined: 15 Nov 2006, 00:37

Why speed affects terrain?

Post by manored »

Why in very high speeds the terrain begings to look like it is remaking hinself?
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Fanger
Expand & Exterminate Developer
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Post by Fanger »

check your view radius..
manored
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Post by manored »

Fanger wrote:check your view radius..
I dont think thats the cause. The speed im talking about is around 100.
Sheekel
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Post by Sheekel »

You're seriously playing at +100?
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Peet
Malcontent
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Post by Peet »

+100? At that timescale...it's probably erosion ;)
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CompWiz
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Post by CompWiz »

P3374H wrote:+100? At that timescale...it's probably erosion ;)
LMAO
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hunterw
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Post by hunterw »

game speed +100 is raping your CPU so hard determining physics and pathing that it can't render fast enough.
Tobi
Spring Developer
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Post by Tobi »

I've always assumed it's because it switches to a lower level of detail because it detects the low FPS or something. But I never checked that in the code.
manored
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Joined: 15 Nov 2006, 00:37

Post by manored »

Sheekel wrote:You're seriously playing at +100?
No... Then I wanna make experiments with BA to determine the skills of the units to write em down on my units/buildings guide I put the speed superfast to revive the enemy com after killing him (takes a big while) so I gain control over arm and core.
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KDR_11k
Game Developer
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Post by KDR_11k »

.cheat
.give corcom
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1v0ry_k1ng
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Post by 1v0ry_k1ng »

LOL. but now he knows that all the fun is taken away.
manored
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Post by manored »

KDR_11k wrote:.cheat
.give corcom
Dam no knolege about cheats! :lol:

Thanks :P
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CompWiz
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Post by CompWiz »

thats what you get for not reading the wiki
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Argh
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Post by Argh »

^ We should write that after 90% of his posts ;)
manored
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Joined: 15 Nov 2006, 00:37

Post by manored »

The wiki of spring got me traumatized after the incident with the ntai...
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