random enemies script - Page 2

random enemies script

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

Moderator: Moderators

penticrack
Posts: 27
Joined: 31 Dec 2006, 13:22

Post by penticrack »

daily im in TASClient, but not at moment and im tired :) after the weekend or
0:00 night (GMT +1, CET) im often on and in there.
SeanHeron
Engines Of War Developer
Posts: 614
Joined: 09 Jun 2005, 23:39

Post by SeanHeron »

You can probably work around the problem, by setting up your game with a bot (which doesn´t have to work, just not crash the game) , and then using the same commands I was on about before: .cheat and .give , the trick is to use .team 2 (might be a different number) to switch to the bots team, then .give him the stuff, and then send it your way. Or what can work out easier, enter .nocost , build the buildings you want him to have, cancel .nocost by typing it again (not sure this works), than setting his factories on repeat, and with move orders into your base. Of course you then have to switch back to your team via .team 0 or .team 1 or whatever (you should be able to see your team number in the bottom right hand corner if you have .info enabled. Hope this might help :).
penticrack
Posts: 27
Joined: 31 Dec 2006, 13:22

Post by penticrack »

big thx, this will be a workaround, if i find an ai, which doesn´t crash game :)
User avatar
Ling_Lover
Posts: 100
Joined: 26 Sep 2006, 11:50

Post by Ling_Lover »

SeanHeron wrote:cancel .nocost by typing it again (not sure this works)
doesnt work :-(
Post Reply

Return to “Engine”