Graphics weirding up; help, anyone?

Graphics weirding up; help, anyone?

Discuss your problems with the latest release of the engine here. Problems with games, maps or other utilities belong in their respective forums.

Moderator: Moderators

Post Reply
User avatar
Strategia
Posts: 575
Joined: 06 Apr 2006, 18:32

Graphics weirding up; help, anyone?

Post by Strategia »

Sometimes, when I play, my graphics are all weirded up. (Screens are below.) Sometimes it happens during the course of a game, sometimes I start the game with it; however, usually, they'll become "normal" again all of a sudden. I have no idea what might be causing it.

These are my settings:

[img=http://img407.imageshack.us/img407/8391 ... xe7.th.jpg]

Here are a few example screens:

[img=http://img300.imageshack.us/img300/1110 ... se1.th.jpg]
[img=http://img300.imageshack.us/img300/7181 ... pl5.th.jpg]
[img=http://img413.imageshack.us/img413/2492 ... bm4.th.jpg]
[img=http://img386.imageshack.us/img386/861/ ... st1.th.jpg]
[img=http://img166.imageshack.us/img166/320/ ... hb0.th.jpg]

The "bars" across the terrain show the terrain as if it were under water, and appear to be fixed in relation to the camera. Units and buildings show up "normally" (as normally as they are in these conditions) on them, but they hide terrain texture and as such make it a real pain to expand your base (in the game in which I took the last few screenshots, I built a shipyard right on top of an UW metal spot >_<) and order your units around. Fortunately, this issue usually resolves itself, but this appears to occur randomly and only after an extended period of time. The strange thing is that it only occurs when playing multiplayer; as far as I can remember, I have not had this issue in singleplayer (read: Spring.exe instead of TASClient.exe) once.

I was wondering if anyone else has this same problem, or if anyone knows what might be causing it and how I could try and solve it. I have had this issue since 0.73b1, though it might have occured too had I had an earlier version; I don't know.

I play on a Dell Inspiron 6400 laptop with, to my knowledge, no custom modifications, running WinXP Home Edition, I don't know which version.
User avatar
Strategia
Posts: 575
Joined: 06 Apr 2006, 18:32

Post by Strategia »

Anyone? Please?
User avatar
Peet
Malcontent
Posts: 4384
Joined: 27 Feb 2006, 22:04

Re: Graphics weirding up; help, anyone?

Post by Peet »

Strategia wrote:I play on a Dell Inspiron 6400 laptop with, to my knowledge, no custom modifications, running WinXP Home Edition, I don't know which version.
Moar specs plz. (gpu, ram, cpu, etc)
User avatar
Strategia
Posts: 575
Joined: 06 Apr 2006, 18:32

Post by Strategia »

Graphics card: Intel GMA 950
Processor: Intel Core, I don't know which version - 1.66Ghz at least
RAM: 512 MB
Screen: LCD, XGA, 1280x800

That's all I can dig up right now. Basic specs taken off teh internets, as AFAIK there's been no customizing of this laptop; I don't have admin rights, so I can't look the actual specs up. But this shouldn't be too far from the truth.
User avatar
Peet
Malcontent
Posts: 4384
Joined: 27 Feb 2006, 22:04

Post by Peet »

Strategia wrote:Graphics card: Intel GMA 950
mmhmm

I'm on an intel integrated gpu also, and I often get patches on the map where the texturing disappears for a few seconds. I think that with reflective water on, those patches are filled with "water" rather than simply a black strip.
User avatar
Strategia
Posts: 575
Joined: 06 Apr 2006, 18:32

Post by Strategia »

Could be so..... with Dynamic Water on, I'm at least seeing an expanse of water go on infinitely outside the boundaries of the map.
User avatar
jcnossen
Former Engine Dev
Posts: 2440
Joined: 05 Jun 2005, 19:13

Post by jcnossen »

Its intel, you should be happy that it even runs..
User avatar
hunterw
Posts: 1838
Joined: 14 May 2006, 12:22

Post by hunterw »

make sure your viewradius isn't set ridiculously low. i think you use home and end to raise and lower it.

also, make sure the spring settings aren't cranked all the way down for the LOD settings.

if neither of those suggestions fix it, then i'd try getting new video card drivers. if that doesn't fix it, it might just be a hardware problem, and you're SOL.
Sheekel
Posts: 1391
Joined: 19 Apr 2005, 19:23

Post by Sheekel »

This happens to me quite often. I'm also on an Integrated Intel card.

I get my new computer this month, WHEEEEE!
User avatar
Strategia
Posts: 575
Joined: 06 Apr 2006, 18:32

Post by Strategia »

With the new release, this has become a lot less frequent. However, it still occurs sometimes - and, strangely, it always seems to occur when I am holding shift and click on the buildpic for the Castro in AA/BA.
User avatar
shdwstar
Posts: 10
Joined: 26 Jan 2007, 22:22

replay

Post by shdwstar »

alright man i've seen this before,
its due to your anisotrophic filtering, what you could try out is a different driver,
or perhaps a tweaker tool
ngohq.com has a nice one i use nHancer myself, its great for nvidia cards
ati on the other hand is made of crap .. so if you got one of those just remove it and use it as a paper weight :-)
manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Post by manored »

What weird visual effects... I Would like to have a shadow of a idea of how a so twisted visual effect can happen...
User avatar
hrmph
Posts: 1054
Joined: 12 May 2005, 20:08

Post by hrmph »

Very strange! I actually like the effect it has on the nano particles in the second screenshot.
User avatar
Strategia
Posts: 575
Joined: 06 Apr 2006, 18:32

Post by Strategia »

hrmph wrote:Very strange! I actually like the effect it has on the nano particles in the second screenshot.
Trust me..... you don't. ;) In-game, those things twist and turn, and sometimes are stretched to the edge of the screen for some reason. So you have a very big triangle of nanoparticles from your builder to the edge of the screen :?
User avatar
Maelstrom
Posts: 1950
Joined: 23 Jul 2005, 14:52

Post by Maelstrom »

Those corrupted models (with all the spiky bits everywhere) i THINK is from overheating or something. I get the same thing happening in games like HL2, Sims2 (my sister plays it <_< >_>) Doom3, anything with heavy 3D effects. It doesnt happen in Spring, which is less graphically stressing, only in those high demand games. It also happens more when my computer has bad ventilation, like I put the side of the case back on, which supports my over heating idea, but I dont know for sure.
manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Post by manored »

So maybe its because the cpu hinself can stand more that the video card, so the cpu doesnt get slow and runs the game normally but the video card does get slow and screw up the graphics? (just a teory)
User avatar
shdwstar
Posts: 10
Joined: 26 Jan 2007, 22:22

Re: Graphics weirding up; help, anyone?

Post by shdwstar »

you guys are missing it completely.
easy fix
while ingame, press Home to increase view radius or End to decrease it, set it to something reasonable. mines at 22
:P
Post Reply

Return to “Help & Bugs”