debs - Page 2

debs

Discuss everything related to running Spring on your chosen distribution of Linux.

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Relative
Posts: 1371
Joined: 15 Oct 2006, 13:17

Post by Relative »

SCREEN SHOTS (crappy, brace yourself)
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Masse
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Post by Masse »

u can put your shadows on by editing file
in terminal:
sudo gedit /home/::USERNAMEHERE::/.springrc
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kujeger
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Joined: 07 Oct 2004, 14:46

Post by kujeger »

Masse wrote:u can put your shadows on by editing file
in terminal:
sudo gedit /home/::USERNAMEHERE::/.springrc
or /shadows 1 ingame.
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Masse
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Post by Masse »

that just too simple :D man we need some options menu ingame :D
Tobi
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Joined: 01 Jun 2005, 11:36

Post by Tobi »

I have uploaded a new version (0.74~b3-2) that creates /etc/spring/datadir, with contents '$HOME/.spring'.

This means that step two isn't needed anymore, so the instructions become:

1) make an extra data directory in your $HOME:

Code: Select all

mkdir ~/.spring
2) download maps and put them in ~/.spring/maps/

3) download mods and put them in ~/.spring/mods/

4) (for mods depending on OTA content):

Code: Select all

wget http://ipxserver.dyndns.org/games/spring/mods/xta/base-ota-content.zip
unzip -d ~/.spring/base base-ota-content.zip
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Masse
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Post by Masse »

id think it would be better if the map and mod files would be under the /usr/share/games/spring/ cause then every user would have them and the installer should make those folders writable to anyone
and the luaUI should be under ~/.spring/ cause every user could then have their own gui :)
Tobi
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Post by Tobi »

It's impossible to install stuff in the users home directory.

Making folders world writable is a potential security risk, I will not make it so by default, but you're free to do that on your system. (if you are the only user on the system or you trust all users then the risk is minimal anyway...)
10053r
Posts: 297
Joined: 28 Feb 2005, 19:19

Post by 10053r »

So, now that hollowsoul is done with the UnitLobby, can we get debs for that also? Because that would make not just hollowsoul a god, but Tobi also...
Tobi
Spring Developer
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Joined: 01 Jun 2005, 11:36

Post by Tobi »

Updated the SetupGuide with the debian/ubuntu instructions.
SeanHeron
Engines Of War Developer
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Post by SeanHeron »

Hi I´ve happily installed Linux today, and am really happt that there is a deb package for Spring (actually I think that was one of the reasons I got of my ass and actually installed Linux:D)! Anyway, when I just used the command apt-get install spring, it gave me an error saying it needs this and this and this package installed (libboost-regex1.33.1 for example). Now the thing is I´m running Kubuntu, so I wanted to know if it might have to do with that, or do I just need to install boost and whatnot ? Thanks in advance :).
10053r
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Joined: 28 Feb 2005, 19:19

Post by 10053r »

You may need to enable the universe and multiverse repositories. not sure. I had no problems with dependencies when I installed from .deb.
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Relative
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Post by Relative »

SeanHeron wrote:Hi I´ve happily installed Linux today, and am really happt that there is a deb package for Spring (actually I think that was one of the reasons I got of my ass and actually installed Linux:D)! Anyway, when I just used the command apt-get install spring, it gave me an error saying it needs this and this and this package installed (libboost-regex1.33.1 for example). Now the thing is I´m running Kubuntu, so I wanted to know if it might have to do with that, or do I just need to install boost and whatnot ? Thanks in advance :).
Someone correct me if I'm wrong.

From the SVN thread:

Code: Select all

sudo apt-get install build-essential subversion scons libsdl-dev libopenal-dev libglew-dev libboost-dev libboost-thread-dev libboost-filesystem-dev libboost-regex-dev libdevil-dev libfreetype6-dev python2.4-dev 
Then install spring. Worked for me.
SeanHeron
Engines Of War Developer
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Post by SeanHeron »

Well, I was half assuming that :) . It just didn´t say that expletively in the debs installer guide. Sorry am newb :D .Thanks for the help of course :).
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Relative
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Post by Relative »

SeanHeron wrote:Well, I was half assuming that :) . It just didn´t say that expletively in the debs installer guide. Sorry am newb :D .Thanks for the help of course :).
Dependences should be in this thread, I don't know why they aren't. Things are a bit disorganized it seems, as linux version of spring isn't exactly at par with windows yet. Almost there though :)
SeanHeron
Engines Of War Developer
Posts: 614
Joined: 09 Jun 2005, 23:39

Post by SeanHeron »

Now, thanks to your tips I´ve got Spring installed and its only moaning about the GPL_env_tex... (and I know what to do about that) yay ! looser, you were right as well as in I wouldn´t have had to install all the dependencies manualy, as it would have downloaded automaticly. However, yes I have the dapper Ubuntu installed, and its "package sourses" were not so helpful for getting all the dependencies :/ . But thats fixed now :D. Many thanks again !
mangotsome
Posts: 18
Joined: 16 Oct 2006, 17:54

Post by mangotsome »

I am having a problem with this.

it says

Couldnt open wav file

where do I put the dummy wav file, do I put it in my maps folder.

I installed this according to the TA spring WiKi



http://spring.clan-sy.com/phpbb/viewtopic.php?t=9726
Tobi
Spring Developer
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Joined: 01 Jun 2005, 11:36

Post by Tobi »

wiki/SetupGuide wrote:
  • Point your browser to Unknown Files. Download at least one map from the map section (put it in ~/.spring/maps), and at least one mod from the mod section (put in ~/.spring/mods). The default maps are SmallDivide and Mars. Default mods are either XTA or NanoBlobs (XTA is based on Total Annihilation content, NanoBlobs is free). Note: do NOT unzip .sdz and .sd7 files!
  • If you downloaded XTA in the previous step, or ever want to play mods that depend on Total Annihilation content (XTA, AA, BA, etc.), then do the following:

    Code: Select all

    wget http://ipxserver.dyndns.org/games/spring/mods/xta/base-ota-content.zip
    unzip -d ~/.spring/base base-ota-content.zip
    Note that you are legally required to own a copy of Total Annihilation if you perform this last step.
You probably forgot / skipped this last step while trying to use XTA or other mods that depend on Total Annihilation content.
pumpkin
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Joined: 17 Mar 2007, 18:02

Post by pumpkin »

After installing the deb for debian etch (and fetching some maps & mods and coping otacontent.sdz tacontent_v2.sdz tatextures_v062.sdz from .spring/base to .spring/) the game finally starts.

But how do i setup stuff like the resolution or the details used ? If i understand the forum and posts here correctly the "right" way is to fetch the svn-version and build parts of UnityLobby with these.

If i have to get the svn-version anyway, why should i bother to install the debs ?

Thanks
Kloot
Spring Developer
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Joined: 08 Oct 2006, 16:58

Post by Kloot »

Because you can't play online with the svn version. ;)
Tobi
Spring Developer
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Joined: 01 Jun 2005, 11:36

Post by Tobi »

pumpkin wrote:and coping otacontent.sdz tacontent_v2.sdz tatextures_v062.sdz from .spring/base to .spring/
Hm, that isn't needed, spring finds them correctly in base if you followed the SetupGuide.
But how do i setup stuff like the resolution or the details used ?
Check the file ~/.springrc (after running spring once it is filled with all default values).
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