Drop in FPS and performance over time

Drop in FPS and performance over time

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BloodRaideN
Posts: 6
Joined: 04 Jan 2007, 14:35

Drop in FPS and performance over time

Post by BloodRaideN »

Hey

Heres my setup

Intel Core2Duo 2.1ghz
1.00gb Ram
Geforce 7950GT (latest drivers)

The problem is that over the past week (on high graphics) spring has gone from 80+ FPS down to 15- .

First of all. Why would this happen?

I lowered all graphics to lowest and the FPS was exactly the same (15-) if not worse.

I have the latest drivers.
I cleared all but 1 map and mod... no change

Can somebody please help me? it has become unplayable now.
bma
Posts: 34
Joined: 31 Dec 2006, 12:46

Post by bma »

I've got a crappier setup but I don't experience drops in performance that much (hardly even, unless I've filled my base with Sentinels and units and nt air buildings). Is it possible that you've got an external application that eats up a lot of memory? For example, virus scans?
Lippy
Posts: 327
Joined: 16 Jul 2006, 00:24

Post by Lippy »

Search the forum for problems with dual cores & nvidia settings
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

In nvidia control panel, turn off thread optimization if its there, its been known to make framerates plummet on dual core systems.
BloodRaideN
Posts: 6
Joined: 04 Jan 2007, 14:35

Post by BloodRaideN »

Sorry, none of these worked.

Okay, after some time on most maps the framerate suddenly skyrockets back to 70+

however, it NEVER does, on Altored Divide or Speed Metal.

So now Im thinking, are these SM3 maps? and do SM3 Maps have some wierd impact on my card? because the cpu usage half way thru a game with 6+ players is still below 15%
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Peet
Malcontent
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Joined: 27 Feb 2006, 22:04

Post by Peet »

BloodRaideN wrote:however, it NEVER does, on Altored Divide or Speed Metal.
Oh Ghastly Terrors, you might have to play GOOD maps! :o :o :o
BloodRaideN
Posts: 6
Joined: 04 Jan 2007, 14:35

Post by BloodRaideN »

Yep, and pretty soon all good maps with be SM3 maps, and it seems SM3 maps could be a problem for me, but im just assuming its the multiple texture thingy
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

No SM3 maps have been played yet. All the sm3 maps available arent in circulation, you wont find an SM3 map with !maplink.

All the maps at UF are SMF maps not SM3.
bamb
Posts: 350
Joined: 04 Apr 2006, 14:20

Re: Drop in FPS and performance over time

Post by bamb »

BloodRaideN wrote:Hey
The problem is that over the past week (on high graphics) spring has gone from 80+ FPS down to 15- .

First of all. Why would this happen?

I lowered all graphics to lowest and the FPS was exactly the same (15-) if not worse.
Sounds like a CPU problem since changing graphics settings doesn't matter. Maybe you have a virus or installed some program that's taking up all the processor time.
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

It might be your system running out of free RAM and trying to use virtual memory on your hardrive to compensate.(unlikely)

I'd also check your PSU, it may not have a high enough wattage for your PC, resulting in brownouts of reduced performance and possible crashes.(very likely considering your specs)
manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Post by manored »

BloodRaideN wrote:Sorry, none of these worked.

Okay, after some time on most maps the framerate suddenly skyrockets back to 70+

however, it NEVER does, on Altored Divide or Speed Metal.

So now Im thinking, are these SM3 maps? and do SM3 Maps have some wierd impact on my card? because the cpu usage half way thru a game with 6+ players is still below 15%
I always suffer in speed metal, but its because its high amount of metal allows players to make thousands of units each doing a diferent function and requiring various calculations to be done and... well, I guess you got it :-).

You can try donwloading one of those ram administrator programs, altough I have absolutely no idea if that will help or not... :-)
BloodRaideN
Posts: 6
Joined: 04 Jan 2007, 14:35

Post by BloodRaideN »

thanks guys...

but my CPU usage in-game never escalates above 15%

I'll just show u these fps stats on highest settings (dynamic water)

Small Supreme Battlefield runs at 70+ FPS

Splintered Tropics at 70+

Speed Metal at 15-

Altored Divide at 15-

yet the large Supreme Battlefield at 70+

Greenfields runs at 15- for 2 mins then jumps to 70+ rest of the game

my system CAN handle all this fine, its like it chooses not too.
BloodRaideN
Posts: 6
Joined: 04 Jan 2007, 14:35

Post by BloodRaideN »

And it has to be something with Spring, as my computer handles all the latest games with max settings and thousands of units.
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

And it has to be something with *OpenGL* Spring, as my computer handles all the latest *DirectX*games with max settings and thousands of units.
corrected. Sometimes the latest drivers != the best or most appropriate drivers.

As for the 7950GT, I've seen them on ebuyer(£300+) and I can find a cheaper 8800GS.

I'd check your VM pagefile for now, and check your drivers. Can you goto Arghs nvidia driver thread and try changing the settings to match and reporting back?
BloodRaideN
Posts: 6
Joined: 04 Jan 2007, 14:35

Post by BloodRaideN »

Let me see, how do i thank you??


THANK YOU SO MUCH

turned out to be thread optimization (but cudnt find it without Arghs thread)

Spring is now 100+ fps on speed metal and altored thanks to this.

thankyou for putting up with my complaining yet still trying to help AF, and thankyou Arghs for the thread =]

woot ima play spring now
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