How to open dll files
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How to open dll files
I wanna to open some dll files to gain valuable knolegde of how the ai of spring works, but Im failing catastropically in discovering how... can someone help me?
Jelmer, you should read my threads. You'd know that I have released builds of NTai as recently as 4 days ago, and I'm preparing to put out another test build as we speak (damned codeblocks where has it gone).
The reason there's no official NTai XE9 or XE10 for 0.74b2 intended for playing not configuring is because nobody has really configured it in any meaningful way. Some issues have been arrived at and I've attempted to fix them accordingly. At the moment I can see that I'll be needing a custom building placement algorithm as nobody seems bothered about the gigantic gaping bug in the blocking map system that I and zwzsg have been harping on about for nearly a year.
Never do ClosestBuildsite calls if your building a factory and the builder is a hub.
The reason there's no official NTai XE9 or XE10 for 0.74b2 intended for playing not configuring is because nobody has really configured it in any meaningful way. Some issues have been arrived at and I've attempted to fix them accordingly. At the moment I can see that I'll be needing a custom building placement algorithm as nobody seems bothered about the gigantic gaping bug in the blocking map system that I and zwzsg have been harping on about for nearly a year.
Never do ClosestBuildsite calls if your building a factory and the builder is a hub.
Re: How to open dll files
Ask the owner for the source. Learn C++. Start reading the source.manored wrote:I wanna to open some dll files to gain valuable knolegde of how the ai of spring works, but Im failing catastropically in discovering how... can someone help me?
or: Just grab your duck and double cluck ...
I know, but at least some of the terms and names inside it must be refering to things of spring, and if I know them it may help me a little... but im trying lo learn C and C++ too to be sure.jcnossen wrote:It's all C++/C#. Writing an AI is just as hard as writing spring itself (Although a smaller task usually). If you want a configurable AI, go bug AF to release NTAI for 0.74b2.
