

Well, this map is still in progress, but as soon as I can host it somewhere I will.
I hope ya guys like it :)
BTW, I have to rip all the atmospheric settings since I can't figure it out my self, how do I figure out the color codes?
However, there are some small problems in this map;
Metal patches are not completely alligned with the visual metal patches, the metal from a smaller patch strangely produces more metal and the trees kinda inhibit gameplay, it wouldn't have been a problem in OTA, but in Spring the trees have a larger footprint.