probably already done...

probably already done...

Requests for features in the spring code.

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Noruas
XTA Developer
Posts: 1269
Joined: 24 Feb 2005, 02:58

probably already done...

Post by Noruas »

I know this is a question, but i need to know if theres a way to make line of sight go over 1000, and if not, this is a request. Understand me :?:
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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Post by Argh »

You can already do so- kind of. By changing the LOS settings in your mod, you can assign a higher mipmap level, and in effect double, triple, whatever the maximum LOS.

However, I should caution you... doing do can have odd effects on ground units, and isn't recommended. Basically, each level you go up is decreasing the overall resolution of the LOS checking code, which means that it's view of what is truely in LOS is going to become less and less accurate, because it no longer is looking at a 1:1 representation of the heightmap. Try some experiments, and make sure you're comfortable with this, in terms of how it effects gameplay.
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KDR_11k
Game Developer
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Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

And if you're still confused, the setting is LOSMipLevel (or something like that) in the sensors.tdf.
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