3rd Person FPS camera

3rd Person FPS camera

Requests for features in the spring code.

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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

3rd Person FPS camera

Post by AF »

Playing com shooter reminded me heavily of how awkward I found it to navigate with it, I keep getting disorientated as my facing position and movement position arent matched, and I think being able to see the unit your controlling would help a lot.
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Strategia
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Joined: 06 Apr 2006, 18:32

Post by Strategia »

+1
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Mecha Sonic
Posts: 162
Joined: 17 Nov 2005, 04:01

Post by Mecha Sonic »

Indeed

Edit: Wait a minute, wouldn't a third-person view cause vision and aiming problems?
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

no
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Argh
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Joined: 21 Feb 2005, 03:38

Post by Argh »

+1000. Gimme that, and gimme the ability to make CAI units quit shooting accurately while a player is in a 3rd-Person POV (or make players more accurate than the AI-controlled units, which would probably be far easier to do) and I will make an awesome mod just to use that.

But the 3rd-person controls must, positively must, be like Freelancer's ;) Because that's how every single game using that POV for controlling vehicles should do it :-)
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The_Big_Boss
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Joined: 17 Jul 2006, 04:00

Post by The_Big_Boss »

I'm making a mod with noraus that would benefit greatly from 3rd person view. I think its a good idea.
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Neddie
Community Lead
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Joined: 10 Apr 2006, 05:05

Post by Neddie »

I don't have a need for it myself, but I can see an application or six. I support this message.
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Neuralize
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Joined: 17 Aug 2004, 23:15

Post by Neuralize »

Don't troll, please. - Moderator

Trolling isn't always obvious and usually subtle, I believe what I posted was pure, obvious sarcasm.
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