Explosion Generator script crashing Spring
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- Guessmyname
- Posts: 3301
- Joined: 28 Apr 2005, 21:07
Explosion Generator script crashing Spring
Through careful testing, I have found that this script is crashing Spring:
[NURGLE_CLOUD]
{
[particlesystem_BUILDER_FX]
{
class=CSimpleParticleSystem;
[properties]
{
sizeGrowth=0.05;
sizeMod=1.0;
pos=0, 1.0, 0;
emitVector=dir;
gravity=0, 0, 0;
colorMap=0.0 1.0 0.0 0.7 0.0 1.0 1.0 0.7
Texture=gas;
airdrag=0.97;
particleLife=45;
particleLifeSpread=5;
numParticles=5;
particleSpeed=1;
particleSpeedSpread=0.25;
particleSize=1;
particleSizeSpread=0.25;
emitRot=10;
emitRotSpread=0;
directional=0;
}
air=1;
water=1;
ground=1;
count=1;
}
}
It's basically the builder FX off Nanoblobs (the magic sparkly thing) modified to be a smog to float around Nurgle Death Guard Marines in Epic Legions. It crashes Spring as soon as it is called in the script (and this isn't a script problem, the script works with other FX scripts)
[NURGLE_CLOUD]
{
[particlesystem_BUILDER_FX]
{
class=CSimpleParticleSystem;
[properties]
{
sizeGrowth=0.05;
sizeMod=1.0;
pos=0, 1.0, 0;
emitVector=dir;
gravity=0, 0, 0;
colorMap=0.0 1.0 0.0 0.7 0.0 1.0 1.0 0.7
Texture=gas;
airdrag=0.97;
particleLife=45;
particleLifeSpread=5;
numParticles=5;
particleSpeed=1;
particleSpeedSpread=0.25;
particleSize=1;
particleSizeSpread=0.25;
emitRot=10;
emitRotSpread=0;
directional=0;
}
air=1;
water=1;
ground=1;
count=1;
}
}
It's basically the builder FX off Nanoblobs (the magic sparkly thing) modified to be a smog to float around Nurgle Death Guard Marines in Epic Legions. It crashes Spring as soon as it is called in the script (and this isn't a script problem, the script works with other FX scripts)
- Guessmyname
- Posts: 3301
- Joined: 28 Apr 2005, 21:07
- Guessmyname
- Posts: 3301
- Joined: 28 Apr 2005, 21:07
Okay, how do you set the alpha on these things? As far as I can tell, only pure black is made transparent, and this is pretty frakking ugly:

What I'm aiming for involves large clouds (particles - know how to do this), that are transparent and float downwards and outwards slowly and at the same time (these I have trouble with)
What I'm aiming for involves large clouds (particles - know how to do this), that are transparent and float downwards and outwards slowly and at the same time (these I have trouble with)
- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24
- Guessmyname
- Posts: 3301
- Joined: 28 Apr 2005, 21:07