Interface / Texture Design
Moderators: MR.D, Moderators
I copied that deign in Illustrator to see if i could replicate it as vector art. It was a project to work on graidients. I tried to make it look metalic/chrome.TheRegisteredOne wrote:reminds me of this:Cosmo wrote:Haha its works! Ok here we go...
Interface:
Vector Art | Illustrator 10
http://www.alienware.com/Standalone_Pag ... h_wmp.aspx
- TheRegisteredOne
- Posts: 398
- Joined: 10 Dec 2005, 21:39
Huzzah!



kk, shamelessly stolen design from alienGUISE. but I didn't know at the time!

here is some more, done more recently:
http://www.tauniverse.com/forum/attachm ... 8020&stc=1
http://www.tauniverse.com/forum/attachm ... 8021&stc=1
http://www.tauniverse.com/forum/attachm ... 8022&stc=1
http://www.tauniverse.com/forum/attachm ... 8023&stc=1
- HeavyLancer
- Posts: 421
- Joined: 19 May 2007, 09:28
Your art is excellent, but it needs to be implemented in LUA for it to be a proper interface.
You have the art half done, ask around for Lua help. I can't though, I haven't touched Lua in my life, although I WOULD like to learn it.
Maybe you could ask for permission from the makers of IceUI(IceXuick or Meltrax I think) for permission to hack their lua code for the UI mod, or maybe you could ask Trepan, because he implemented Lua into the engine.

You have the art half done, ask around for Lua help. I can't though, I haven't touched Lua in my life, although I WOULD like to learn it.
Maybe you could ask for permission from the makers of IceUI(IceXuick or Meltrax I think) for permission to hack their lua code for the UI mod, or maybe you could ask Trepan, because he implemented Lua into the engine.
The UI is not in dev currently, my understanding of it is that we have a functional interface but anyone who wants to implement more features in it or make a good-looking interface is more than welcome too.Cosmo wrote:Hey I was just wondering if you still needed an artist to do the UI. Is the project still in dev?

I can only see the OTA screen shot, the 2 images after it are not showing. I can see the linked images though, and I have to say that lua cannot do this.
1: You cant change the start-up menu interface for spring because spring doesn't have a single player interface menu system to change.
2: The loading screen is just an image, there are no progress bars or lua scripts or anything moddable, the only thing that can be changed is the background image.
So all the images that can be seen are not possible in spring unless there's an in game GUI inside one fo those 2 pictures I can't see.
1: You cant change the start-up menu interface for spring because spring doesn't have a single player interface menu system to change.
2: The loading screen is just an image, there are no progress bars or lua scripts or anything moddable, the only thing that can be changed is the background image.
So all the images that can be seen are not possible in spring unless there's an in game GUI inside one fo those 2 pictures I can't see.
+1 to this. A good looking, clean and slightly stylish UI is something Spring has needed for a LONG LONG time, and would greatly add to the overall graphical experience players get.
Even simple things like the new build menu in CA really adds to the overall quality of the visuals, and stops Spring looking outdated/barely developed. A decent UI should have been implemented years ago tbh.
Nice mock up btw, I like the simplicity and how all information is easily taken in by the eyes.
Even simple things like the new build menu in CA really adds to the overall quality of the visuals, and stops Spring looking outdated/barely developed. A decent UI should have been implemented years ago tbh.
Nice mock up btw, I like the simplicity and how all information is easily taken in by the eyes.