Player-set default maneuver orders

Player-set default maneuver orders

Requests for features in the spring code.

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Felix the Cat
Posts: 2383
Joined: 15 Jun 2005, 17:30

Player-set default maneuver orders

Post by Felix the Cat »

It would be awesome if we could set our default maneuver orders in Settings and have them saved from game to game.

Thanks!
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LordMatt
Posts: 3393
Joined: 15 May 2005, 04:26

Post by LordMatt »

+100 I always have to set ships to hold position, and often set kbots and planes to the same.
trepan
Former Engine Dev
Posts: 1200
Joined: 17 Nov 2005, 00:52

Post by trepan »

You can already do this (and a lot more), with LuaUI.
Here's a cryptic post that shows how it can be done:

http://taspring.clan-sy.com/phpbb/viewtopic.php?t=7976

As demonstrated in that post, not only can you set the
movestate for units when they are created, but you can
also queue commands (like having builders guard their
factory of origin).

My first LuaUI example release will contain some of
these unit creation hooks. I may be able to make them a
little more user friendly by adding them as options in the
LuaUI configuration panel.
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Peet
Malcontent
Posts: 4384
Joined: 27 Feb 2006, 22:04

Post by Peet »

You can also set it at the factory, ya know...
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