Enforced Moddownload

Enforced Moddownload

Requests for features in the spring code.

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PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

Enforced Moddownload

Post by PicassoCT »

How about a Term in the Installerlicense, that if you agree, you also agree to auto-dl every (full working) Mod available currently, if you are connected with the Lobby and have bandwith free ? If Peoplz can dl hundreds of Maps, why not 3 or 4 (compared to some Mapsizes) small Mods...

So the Request is a Auto-Dl for the LobbyClient, that can pause and continue, if bandwith fades or is again free.
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KDR_11k
Game Developer
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Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

What about those people who pay for volume?
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PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

Post by PicassoCT »

Difficult... will think about it..
Tobi
Spring Developer
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Joined: 01 Jun 2005, 11:36

Post by Tobi »

-1
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Kuroneko
Posts: 483
Joined: 03 Jan 2005, 05:32

Post by Kuroneko »

Tobi wrote:-1
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Post by Neddie »

+0, some people can't do this, but others it would be useful for.
hollowsoul
Posts: 665
Joined: 06 Jun 2006, 19:49

Post by hollowsoul »

Wheres the self-destruct button
/me looks around franticly

Seriously though u be using up peep's bandwidth (could be sharing / paying for a set amount) and harddrive space.

But a database with a set way in stone for lobby clients to access mod / map information & download / install them, would be nice without havin to use a webbrowser.
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Felix the Cat
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Joined: 15 Jun 2005, 17:30

Post by Felix the Cat »

Say no to Spring Lobby becoming a trojan installer, just as you would say no to Spring Lobby becoming adware...
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Peet
Malcontent
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Joined: 27 Feb 2006, 22:04

Post by Peet »

You're effin baked if you think I'm downloading AA ;)
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rattle
Damned Developer
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Joined: 01 Jun 2006, 13:15

Post by rattle »

I'd rather decide myself what I want in the mods dir so no, not agreeing with it. (Kinda getting a habit :-))
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Strategia
Posts: 575
Joined: 06 Apr 2006, 18:32

Post by Strategia »

Well, integrating mod/map download into the client would be very handy IMO..... but enforced downloads? NO. I do not want every uploaded version of every mod simultaneously trying to cram themselves into my hard disk!
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zwzsg
Kernel Panic Co-Developer
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Joined: 16 Nov 2004, 13:08

Post by zwzsg »

Automatic mod download I could agree with, but enforced download without user consent, that's either wronglyly harsh or badly worded.

I like it in games like Unreal or Half-Life when the maps and small mods I don't have automatically get downloaded and installed without me having to do anything about it apart watching the progress bar. Ok actually it's not fun to have to wait when I'm eager to play, but it's the automatic part that I like. I click on the server, it automatically download and set up everything needed, so much better than having to look for files myself on the great wild internet, and ending up with v2.3.5 while other player have v2.3.5b and losing half an hour trying to get everyone in the battleroom get the proper map and mod.
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PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

Post by PicassoCT »

Me sorry for the Request and +10 for zwzsgs Sollution-Suggestion...
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