Testing the limited fuel/ammo ingame.

Testing the limited fuel/ammo ingame.

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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VonGratz
Posts: 471
Joined: 03 May 2005, 05:25

Testing the limited fuel/ammo ingame.

Post by VonGratz »

Together with the TA_BattleFleet beta 0.65 I put a mutator file to test planes with limited fuel and ammunition.Is amazing the number of modifications in tactics that need and can be made.Now carriers and long range strategic bombers have a new role, very close to the reality.
VonGratz :wink:
The file is ...
http://www.unknown-files.net/index.php? ... &dlid=1968
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VonGratz
Posts: 471
Joined: 03 May 2005, 05:25

Post by VonGratz »

OMG!
Im testing this and Ive resolved to put the fuel/ammo limit for planes not as option,
but as part of the mod development.
I loved this style of gameplay very much.Planes now have a more realistic behavior.
They wait landed to be refueled when pads are full, stop attacks when fuel is low,
and my ammo balancing do not gave any trouble, because they fire all times that are needed.
Of couse the Sidedata buiding list needed changes,
and more builders have pads in their menus.Also two mobile pads
were put ingame to supply small planes..
I will resurect one project, a carrier-cruiser, the Convoyeur for the ARM,
that was planned to support planes in long range missions,
but in the case of TA, planes flighting all time, it not was needed.
Also I intend to put a landing pad in the
CORE Nightmare only missile battleship.
VonGratz :wink:
Last edited by VonGratz on 30 Nov 2006, 03:46, edited 2 times in total.
SpikedHelmet
MC: Legacy & Spring 1944 Developer
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Joined: 21 Sep 2004, 08:25

Post by SpikedHelmet »

Yeah the fuel thing works wonders... it REALLY adds an entire new "plain" to airplane strategy... haha, get it? New "plain"? To air"plane" strategy? Ahahah.. aha..... yarr.
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Neddie
Community Lead
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Joined: 10 Apr 2006, 05:05

Post by Neddie »

If it isn't Astral, it is bogus!
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VonGratz
Posts: 471
Joined: 03 May 2005, 05:25

Post by VonGratz »

SpikedHelmet wrote:Ahahah.. aha..... yarr.
ahahaha Yes! :lol:
VonGratz
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