Yeah, it was the first thing i tried.Forboding Angel wrote:try using "Hold Position"Lippy wrote:I'm not sure if this was true in old versions, but in this one, units cannot shoot a target just within their range; they move towards it until it is well within and then shoot...
If your units are not on hold position they always go within their max range to get a shot. This is not new.
This i especially annoying on elevated ground. For example, place some fidos on top of the hills in small divide. Their if you try and shoot anywhere near the end of their (now extended) range, they walk basically ALL the way down the hill, regardless of stance! That really needs to be fixed!
EDIT: BTW this only happens if you physically click attack a unit. If they attack automatically at units in their range, it seems fine.