Smurficator

Smurficator

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iamacup
Posts: 987
Joined: 26 Jun 2006, 20:43

Smurficator

Post by iamacup »

Worried about the smurf content of your games? look no further than the smurficator!

Quickly analyzes the lobby logs for signs of those pesky smurfs!!!!

Right so basically, this program will tell you who is smurfing from the $local file that the lobby creates, however you must put this file into debug mode.

To do this, go into the lobby and press shift + ctrl + f6 and select debug mode

There is an added problem that, for this to be effective you must have been logging when the smurf logs on, this is because that is the only time the lobby broadcasts the ip of the user.

Some people may find it usefull :P who knows.

(please note, you need to compile this yourself, im VERY new to c++ and compiled programming in general so if it doesn├óÔé¼Ôäót work :P SHAME. (works in dev C++ by bloodshed))

http://www.unknown-files.net/smurf-finder.txt

once compiled, drop the file into Program Files/TASpring/lobby/logs and run it, you will get 2 files, one listing everyone and one listing the smurfs.

this is not a bot.
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LordMatt
Posts: 3393
Joined: 15 May 2005, 04:26

Post by LordMatt »

Damn u Cup! I like it better when mods only know the smurfs. :P
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iamacup
Posts: 987
Joined: 26 Jun 2006, 20:43

Post by iamacup »

Powah to the people!

anyway most people dont care that much, it was just something for me to do to do some c++

thats why i didnt release the exe so people had to actualy care to compile it
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rattle
Damned Developer
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Joined: 01 Jun 2006, 13:15

Post by rattle »

Thanks for hardcoding stuff like "Program Files" when there are global vars such as %programfiles% (which are stored in the registry)! :P
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iamacup
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Joined: 26 Jun 2006, 20:43

Post by iamacup »

you are as bad at coding as i am then :P

it doesent....
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knorke
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Joined: 22 Feb 2006, 01:02

Post by knorke »

I'll just create 20 thousand smurfaccounts so your program won't work and crash.

http://www.cprogramming.com/tutorial/lesson15.html
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iamacup
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Joined: 26 Jun 2006, 20:43

Post by iamacup »

thankyou, i know how to do linked lists in delphi but not in c++ (well pascal but there both equaly shit)
MrNubyagi
Posts: 166
Joined: 11 Nov 2006, 07:29

Post by MrNubyagi »

discriminatingly banned by decimator
Last edited by MrNubyagi on 30 Nov 2006, 05:04, edited 5 times in total.
MrNubyagi
Posts: 166
Joined: 11 Nov 2006, 07:29

Post by MrNubyagi »

BTW LordMatt, if the lobby proxy would work properly, smurfing wouldn't be a problem again :P
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Neddie
Community Lead
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Post by Neddie »

Smurfing never was a problem, except to the insecure.
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rattle
Damned Developer
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Joined: 01 Jun 2006, 13:15

Post by rattle »

Linked lists are the spawn of satan...
/me accidentally nullifies iamacup's head
Kloot
Spring Developer
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Joined: 08 Oct 2006, 16:58

Post by Kloot »

Hint: std::vector :wink:
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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Post by AF »

I dont get it, your comparing IPs? TASClient doesnt log IPs for normal users, maybe if your an admin/moderator, but this program is next to useless for the average user.
MrNubyagi
Posts: 166
Joined: 11 Nov 2006, 07:29

Post by MrNubyagi »

discriminatingly banned by decimator
Last edited by MrNubyagi on 30 Nov 2006, 05:04, edited 1 time in total.
Tim-the-maniac
Posts: 250
Joined: 22 Jul 2006, 19:58

Post by Tim-the-maniac »

AF wrote:I dont get it, your comparing IPs? TASClient doesnt log IPs for normal users, maybe if your an admin/moderator, but this program is next to useless for the average user.
Works for me (made my own version but its the same idea)

ctrl-shift F6, enable debug mode, disconnect, reconnect. Yay everyones IP logged.
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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Post by AF »

ooo, I didnt know you could do that!
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iamacup
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Joined: 26 Jun 2006, 20:43

Post by iamacup »

yeh you have to enable debug mode or it wont which is clearly stated in the post

anyone who didnt read the post is n00bee

Don't post user's IP's here. They have a right to determine weather the expose their IP's as public or not, assuming they know how to keep their IP's more private
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iamacup
Posts: 987
Joined: 26 Jun 2006, 20:43

Post by iamacup »

MrNubyagi wrote:Besides it doesn't work as it is, it contains some logic bugs no doubt. Fixing code vs finding smurfs hmm, laziness wins :lol:
you are made of fail :p
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AF
AI Developer
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Post by AF »

btw this doesnt account for users who are on a network.
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iamacup
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Joined: 26 Jun 2006, 20:43

Post by iamacup »

so... who cares

i did it as a first program for c++ not as an all singing all dancing lobby monitor, anyway its inpossible to know about users on a network without asking them.
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