Spacing buildings no longer work... Most of the times.
It used to be the key "z" and the left one, right? I also try "z" and "x".
Since last (?) version it stoped working for me. Weird is that sometimes i can set spacing... Like, 1 each 20 times it works. But not in a definned way, sometimes it seems to work, others not, no matter how many tries.
Spacing buildings no longer work
Moderator: Moderators
- PauloMorfeo
- Posts: 2004
- Joined: 15 Dec 2004, 20:53
1. The build spacing actions are only
valid when you are setting up build orders.
2. Try typing "/keydebug 1", and see what kind
of output you get (when setting up build orders,
and using the spacing keys). You should get
some messages containing the likes of:
buildspacing "buildspacing inc"
buildspacing "buildspacing dec"
valid when you are setting up build orders.
2. Try typing "/keydebug 1", and see what kind
of output you get (when setting up build orders,
and using the spacing keys). You should get
some messages containing the likes of:
buildspacing "buildspacing inc"
buildspacing "buildspacing dec"
- PauloMorfeo
- Posts: 2004
- Joined: 15 Dec 2004, 20:53
haaaaaaaaaaaa!!!!!trepan wrote:1. The build spacing actions are only
valid when you are setting up build orders.
...
Bah. That has been changed, it was not like that. Before, i needed to press the buttons before starting building. Now, i need to press it after i have a building to place.
Now the real problem is that it won't work if Shift is pressed, which sucks, since 99.9999% of the times we place buildings while shift is pressed. That explains why it was only working very very ocasionally.
Anyway, i now know what the problem is. Back to using spaced building. Nice.
- PauloMorfeo
- Posts: 2004
- Joined: 15 Dec 2004, 20:53
Odd, very odd. In this new version it now works even with shift, alt, whatever.
I wonder, hasn't that been changed from before? Cause i seem to remember that the keys were not "z" and "x". Cause now the "buildspacing dec" is conflicting me with units because it is turning them On/Off (especially annoying because the commander in my version of TLL is On/Offable)...
I guess that is what you wanted from the file, right?uikeys.tmp wrote:...
bind x onoff
bind Shift+x onoff
bind Any+x buildspacing dec
bind Any+z buildspacing inc
...
I wonder, hasn't that been changed from before? Cause i seem to remember that the keys were not "z" and "x". Cause now the "buildspacing dec" is conflicting me with units because it is turning them On/Off (especially annoying because the commander in my version of TLL is On/Offable)...
Defaults for 0.70b1 (x/z are at the end):
https://taspring.clan-sy.com/svn/spring ... uikeys.txt
P.S. You can prioritize the actions. The "Any" actions are always
run last within a matching set, so you could specify the shift modified
versions of the X/Z spacing bindings before the OnOff binding to have
them take priority (you'll also have to unbind the default OnOff binding
first).
Something like this:
https://taspring.clan-sy.com/svn/spring ... uikeys.txt
P.S. You can prioritize the actions. The "Any" actions are always
run last within a matching set, so you could specify the shift modified
versions of the X/Z spacing bindings before the OnOff binding to have
them take priority (you'll also have to unbind the default OnOff binding
first).
Something like this:
Code: Select all
unbind s+x onoff
bind s+x buildspacing dec
bind s+z buildspacing inc
bind s+x onoff