Temporate .bat scripts for switching mods before modselect - Page 2

Temporate .bat scripts for switching mods before modselect

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6241
Joined: 29 Apr 2005, 01:14

Post by FLOZi »

I was thinking of doing it but these .bats have come a fair way.

It'd be Python or Java from me. :P

(and still be commandline :wink: )


Actually i was thinking of making it support TA mods... but then Spring-specific mods would have to be under a different option due to how they are installed.
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Cheery
Posts: 129
Joined: 09 May 2005, 10:30

Post by Cheery »

Sean Mirrsen wrote:I wonder of sombody will now actually take a programming language like Delphi into their hands, and make a program with at least this functionality. It's not that I don't like DOS interface, I do play ADOM after all, but something more or less releaseable is needed.
Why do you think batch file doesn't do the same as delphi?

Of course I could take C++ and write you a mod manager, but same time I could go and extend the lobby client with this ability... I'm just too tired on summer and have much to do. I also believe somebody else does that first, so I have no interest to write something more complicated now.
mongus
Posts: 1463
Joined: 15 Apr 2005, 18:52

Post by mongus »

Nice work.

I was thinking maybe test.sdf rescue can be implemented into your bats..
then i realized it may be complicated adittion. but i will post it anyhow, maybe you figure something out...

ah.. i program i use that may bse usefull.

Batchrun
http://www.outertech.com/index.php?_cha ... oduct&id=1
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6241
Joined: 29 Apr 2005, 01:14

Post by FLOZi »

Indeed, you rather pipped me to the post!

Though I think a program to enable/disable TA mods in Spring might be useful development wise to find compatibility issues, but i wont be a competitor to you, as i have no interest in a gui :P

I will also enable unit switching, and perhaps map switching, as people seem to be running into gui limitations with too many maps, until this is fixed by the SYs.

Im rather tempted to do it in Java, as I haven't touched Python in several months, but this will probably require the JVM even if its distributed as an exe. :|
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[K.B.] Napalm Cobra
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Post by [K.B.] Napalm Cobra »

Please don't use java.
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6241
Joined: 29 Apr 2005, 01:14

Post by FLOZi »

Not a fan? :wink:

i have a short (merely a weeklong!) module in C/C++ in a few weeks after my exams, but I don't know how proficient i will be after that.
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[K.B.] Napalm Cobra
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Joined: 16 Aug 2004, 06:15

Post by [K.B.] Napalm Cobra »

80% of the syntax is the same between java and C++ if i recall correctly.
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