A few changes >
we have a new flight model from MYG
// Flight Model starts here
// Control Surface Characteristics
maxAileron=0.020; // "0.015", "UNITINFO\\maxAileron"); //turn speed around roll axis
maxBank=0.9; // "0.8", "UNITINFO\\maxBank"); //max roll
maxElevator=0.013; // "0.01", "UNITINFO\\maxElevator"); //turn speed around pitch axis
maxPitch=0.50; // "0.45", "UNITINFO\\maxPitch"); //max pitch this plane tries to keep
maxRudder=0.006; // "0.004", "UNITINFO\\maxRudder"); //turn speed around yaw axis
turnRadius=245; // "500", "UNITINFO\\turnRadius"); //hint to the ai about how large turn radius this plane needs
// Fuelselage/wing surface Characteristics
WingAngle=0.10; // "0.08", "UNITINFO\\WingAngle"); //angle between front and the wing plane
WingDrag=0.10; // "0.07", "UNITINFO\\WingDrag"); //drag caused by wings
Drag=0.010; // "0.005", "UNITINFO\\Drag"); //how fast the aircraft loses speed (see also below)
MaxVelocity=12;
// Engine Characteristics
BrakeRate=13;
Acceleration=1.2;
// In-flight specifics
Cruisealt=185;
// OLD
//MaxSlope=10;
//TurnRate=820;
// Flight model Ends here
This means in basic term xta v8.1 fighter are awsome! We got full loop-D-loops now, bringing out more action + eyecandy.
Ive also changed the building icons so that they are size relaited. Seems slightly beter. (now u can find the factorys easyer!)
Also increased the com icons by 1/4 with newer vertions for clarity. Works very well and looks awsome
Might be able to release tonight pending myg's free time (for the installer)
Ill post a proper change log when i got it all sorted.