What program is good at extremely high poly renders, free?

What program is good at extremely high poly renders, free?

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

Moderators: MR.D, Moderators

Post Reply
User avatar
Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

What program is good at extremely high poly renders, free?

Post by Snipawolf »

Topic...
User avatar
Das Bruce
Posts: 3544
Joined: 23 Nov 2005, 06:16

Post by Das Bruce »

Try blender, if you're a masochist.
User avatar
Wolf-In-Exile
Posts: 497
Joined: 21 Nov 2005, 13:40

Post by Wolf-In-Exile »

Honestly, none.
User avatar
KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

Blender. Masochists prefer Milkshape.
MachineMinded
Posts: 3
Joined: 03 Nov 2006, 22:53

Post by MachineMinded »

If you're looking for rendering software take a look at the following:

* http://www.indigorenderer.com Unbiased renderer, slow at its current form, but gives out physically correct result. No GUI. Freeware.
* http://www.yafray.org Quite versatile rendering software. GPLed.
* http://www.povray.org

Blender internal renderer is quite fast and supports all sorts of fun stuff through the node editor. There's an export script for Blender to all the renderers mentioned above. Happy rendering.

God I hate this spam protection thingy. :(
User avatar
Guessmyname
Posts: 3301
Joined: 28 Apr 2005, 21:07

Post by Guessmyname »

yafrt (Yet Another Free Ray Tracer) can be used as a plugin for wings3d
User avatar
KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

I thought Yet Another Free Raytracer was abbreviated Yafray?
User avatar
Guessmyname
Posts: 3301
Joined: 28 Apr 2005, 21:07

Post by Guessmyname »

Yafray, Yafrt, both are used.
User avatar
Dragon45
Posts: 2883
Joined: 16 Aug 2004, 04:36

Post by Dragon45 »

Things are ALWAYS Free.
User avatar
Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

YafRay is giving interesting results, though I have only touched the tip of it...

Image
User avatar
mehere101
Posts: 293
Joined: 15 Mar 2006, 02:38

Post by mehere101 »

Tip from the people-whos-computers-are-on-strike-from-yafrays-last-assault: Don't try caustics in yafray for quite a bit.
User avatar
Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

I have tested with those, A: Extremely hard to control, I remember those and 5000 photons... Ow...

B: Makes it look better, or much worse... for me its always the latter...


Edit: Damnit, I am going uv that building so I can try and render with it...
User avatar
KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

Snipawolf wrote:YafRay is giving interesting results, though I have only touched the tip of it...

Image
I can make a render like that with Blender's internal renderer and no raytracing.
User avatar
Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

Like I said, I've only touched the tip of it...

Not to mention, it pwns Wings3ds internal renderer...

Edit: I didn't even have raytracing enabled...
User avatar
mehere101
Posts: 293
Joined: 15 Mar 2006, 02:38

Post by mehere101 »

Yes, you did by mere fact of the shadows.
User avatar
Peet
Malcontent
Posts: 4384
Joined: 27 Feb 2006, 22:04

Post by Peet »

Shadowmaps maybe? *gasp*
User avatar
Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

Pfff, no way in hell that is known as ray tracing... Dynamic Lighting maybe..

If that was raytracing.. Then why is it called "YafRay" when both Blender and Wings3D can both render with "Raytracing (Shadows)" already?

And, that also brings KDR down..

Going by that logic, then he couldn't make a render like that without Ray Tracing, anyways...
User avatar
mehere101
Posts: 293
Joined: 15 Mar 2006, 02:38

Post by mehere101 »

Those are not shadowmaps, they are likely stencil-type shadows. Mathematically, those are a stripped down version of raytracing. Yafray one-ups the other raytracers in other programs by doing photons. Basically, if you don't use photons its probably faster to use the Blender builtin one.

(Wings/Blender use viewer->environment, yafray uses that+light->viewer in special cases)
maestro
Posts: 352
Joined: 08 Jun 2005, 11:10

Post by maestro »

the real answer is NONE...
even expensives such 3D MAX will still crash times to times when u got overcomplexes scene....
User avatar
KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

That doesn't mean much, 3ds MAX crashes even when you don't have an overcomplicated scene.
Post Reply

Return to “Art & Modelling”