CSAI now compatible with XTA - Page 2

CSAI now compatible with XTA

Here is where ideas can be collected for the skirmish AI in development

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MadRat
Posts: 532
Joined: 24 Oct 2006, 13:45

Post by MadRat »

I assume Spring has the problem with the cursor being difficult to reach wreckage inside a factory. In TA it was damn near impossible to clear and people would just eat the factory in desperation.
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Peet
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Posts: 4384
Joined: 27 Feb 2006, 22:04

Post by Peet »

You can either area reclaim or zoom in really far, to circumvent that.
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