
Light Borg recon hovercraft (Cuboid class). Only 11640 triangles.

I could've sworn this looks like a piece of soap or butter.
Moderators: MR.D, Moderators
Nah the assified version of my precious combat tank... this is serious model contest!Argh wrote:Wait, wait... don't tell me, Rattle... next we'll have the 29,999-tri Death Star Replica?
1. if i understand the polygon count table right, it says 120494 polys where 30k was max.MR.D wrote:Did Wolf just win?
That's the point of highpoly modeling. With great polycounts comes great responsibilityOptimus Prime wrote:its most fair if we have a limit for all designers, else one sees a model of someone, checks how much polys it has and just doubles the poly and make it more round, more detailed and at the end we would see every hair and every single bolt.
No, not even close. Maybe for the big bad boss monster that is a level of its own but not for anything less. For those engines you make a 5-8k poly model and use a normalmap.Also a 30k poly model can be used at least in other modern games like ut07 or half life 2.