Sounds and voiceacting needed

Sounds and voiceacting needed

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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centurion-1
Posts: 169
Joined: 31 Jan 2006, 20:53

Sounds and voiceacting needed

Post by centurion-1 »

Hi!
Does anyone

1) Know how to make effect sounds and / or voiceact for my mod (and why not others too)

2) Know where to find such things for free and copyright free, ie not ripped from other games? I know there's a voice acting guild for oblivion, perhaps something similar could be done here?
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diggz2k
Posts: 208
Joined: 04 Mar 2005, 06:34

Post by diggz2k »

I recently downloaded gnuitar for my bass and you can play around with that and make some really cool sound with a mic. It's free and it exports in wav.
j5mello
Posts: 1189
Joined: 26 Aug 2005, 05:40

Post by j5mello »

google the word free sounds and ull get some decent sites, if u wanna see what u can do with some recording and mixin apps take a look at the Gundam beta. Many of the unit acknowledgements are just Smoth recording himself or others and then tweaking teh sound. ("Long Range Satisfaction" is one of my favorites, its on teh Xamel)
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

freesound project is a good place to start.
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PauloMorfeo
Posts: 2004
Joined: 15 Dec 2004, 20:53

Post by PauloMorfeo »

While googling for free sounds, i find alot of sounds that are «borrowed» from other copyrighted places... It is a delicate job to do and one must take care and keep it's ears sharp.
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