Request: NanoBlobs Screenshots

Request: NanoBlobs Screenshots

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Tim Blokdijk
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Joined: 29 May 2005, 11:18

Request: NanoBlobs Screenshots

Post by Tim Blokdijk »

Can some of you people make a few nice NanoBlobs screenshots?
High res, so I can scale them down myself and with all the fancy grafix settings at max, if possible. :-)
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Icebird
Posts: 51
Joined: 29 Jun 2006, 20:17

Post by Icebird »

Hunter0000 posted this one some times ago:

Image



ps: it'd be nice if .clock and .info (and F9) were deactivated too


edit:
you can also take png screenshots, for optimal quality (and re-save them in higher quality jpeg to save space)
uikeys.txt wrote: bind Any+f11 screenshot png
Last edited by Icebird on 19 Oct 2006, 18:46, edited 1 time in total.
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Tim Blokdijk
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Post by Tim Blokdijk »

It has some flare but it's mostly a demo for the "nuke" explosion, I like to see some action shots.

C'mon people, it's for a good cause! :-)
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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Post by AF »

Image
Image
Image
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rattle
Damned Developer
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Post by rattle »

That are old shots :P
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Snipawolf
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Post by Snipawolf »

What is that behemoth cannon?
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FizWizz
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Post by FizWizz »

the square rook, of quite a while ago. wasn't Blodjik asking for new pictures of Nanoblobs in all of its current graphical glory though?
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Snipawolf
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Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

Damn, that unit has a hell of a good texture, yet the unit itself looks too weird..

Argh is a true master of making units..
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Tim Blokdijk
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Joined: 29 May 2005, 11:18

Post by Tim Blokdijk »

Thanks AF, it's a start, I'm looking for screens like the middle one.
And indeed of the most recent NanoBlobs version.

Btw, I need them for an introduction page on the fully GPL'ed Spring.
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NOiZE
Balanced Annihilation Developer
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Post by NOiZE »

i really miss the beamlasers of the spire rook :S
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AF
AI Developer
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Post by AF »

I had many more of the style fo the middle one from that battle. Perhaps I should redo it with reflective textures etc turned on......


The first one tho is iconic imo
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NOiZE
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Post by NOiZE »

AF wrote:I had many more of the style fo the middle one from that battle. Perhaps I should redo it with reflective textures etc turned on......
yeah you should :-)
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Argh
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Joined: 21 Feb 2005, 03:38

Post by Argh »

Image
Here are a few, using some of the newest maps for Spring. These are thumbnails, to cut down on the 56K-killing ;)

ImageImageImage
ImageImageImage
ImageImageImage
ImageImageImage
Image
Last edited by Argh on 26 Oct 2006, 11:52, edited 3 times in total.
Hunter0000
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Joined: 04 Nov 2004, 00:33

Post by Hunter0000 »

ugh.. turn off those helathbars when taking screen shots.

otherwise looks really nice especialy the one with the plasma impact.
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Dragon45
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Joined: 16 Aug 2004, 04:36

Post by Dragon45 »

That last one is HOT.

Only thing I could suggest is maybe one where it really shows off the insane numbers of units that tend to accumulate - a top-down shot or something ^_^
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Snipawolf
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Post by Snipawolf »

What are those orange lines?
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Peet
Malcontent
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Post by Peet »

The skybox of Trenches or some other map by PicassoCT
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Snipawolf
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Post by Snipawolf »

Looks like the wolves are flying in the skyboxes.. Sweet.
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Argh
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Post by Argh »

Ok, I'll do one that shows massive carnage... it is kind've the whole point of the mod, hehe...
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AF
AI Developer
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Post by AF »

Can you put new lines inbetween every 3rd image argh? It stretches the screen badly, and I'm on a widescreen 21" monitor at 1680x1056 too
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