discriminatingly banned by decimator
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discriminatingly banned by decimator
discriminatingly banned by decimator
Last edited by raneti on 30 Nov 2006, 06:34, edited 1 time in total.
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- MC: Legacy & Spring 1944 Developer
- Posts: 1948
- Joined: 21 Sep 2004, 08:25
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
you can just add metal to the correct spot on the metalmap, which can be calculated. And then compile while using the old smt.Forboding Angel wrote:NOiZE wrote:I know about it, but i do not care enough to fix it. Of course any1 can fix it with AF's map AI, @ least if he compiled it for this version?
No it can't, at least not as easilly as you suggest. Map ai does not export the texture.