However, the success of my map revolves around one thing:
How high can Spring handle?
My map idea is to create a map of the tower of babel.
Its intent is to shift combat from horizontal land struggles to a vertical land struggle.
Here is an explanatory diagram of my map (sorry, I knocked it up quickly in paint, so its a pretty scummy picture):

Anyway, is it possible in Spring? Can spring handle a map that goes that high?
Ingame, it would look something similar to this, if you're having trouble visualising:

(obviously the paths would be much, much wider for pathfinding reasons, and the circular sections I included in my plan are for bases.
Do you guys even think it'll work?