SelectionRadius for mousekey

SelectionRadius for mousekey

Requests for features in the spring code.

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Dragon45
Posts: 2883
Joined: 16 Aug 2004, 04:36

SelectionRadius for mousekey

Post by Dragon45 »

Pardon me for bringing this up again, but I think that it would be a hugely useful feature:

http://taspring.clan-sy.com/mantis/view.php?id=255
Lets say i make a command that selects all mines in a radius of 500. If I am at 1x zoom, over a certain point in a minefield, i will select all mines in a relatively tiny portion of my screen. However, if I zoom in, to say 7x, and use the same command with the mouse over the same point, then I will select those exact same mines - even if they are out of my viewing window!
Its as much of a bugfix as a feature, IMHO.


If this would be near-impossible to implement, could a dev say why?
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Ishach
Posts: 1670
Joined: 02 May 2006, 06:44

Post by Ishach »

Cant you do this with selectioneditor.exe?
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Dragon45
Posts: 2883
Joined: 16 Aug 2004, 04:36

Post by Dragon45 »

No. SelectionKeys' editor only allows for ONE type of mouseradius - the absolute radius - which is where the problem lies. It needs to either do away with absolute radius entirely, or introduce an alternate "relative radius" option.
mongus
Posts: 1463
Joined: 15 Apr 2005, 18:52

Post by mongus »

dragon 45, it says Distance from mouse, the distance is still the same as you zoom in or out.


Im ok with what you ask, but as an addition, not a replacement.


hm.. pixels from mouse?


also, stuff floating on water, or air, WONT be selected by this selection method. where is someone when you need one?
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