Weapons systems - need somehelp

Weapons systems - need somehelp

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

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Crampman
Posts: 117
Joined: 22 Dec 2005, 12:17

Weapons systems - need somehelp

Post by Crampman »

Well, the 0.73b1 has been released, and there are new weapons tags, like "LargeBeamLaser"...

But with all that tags, the weapond tds are becomming very complex...
Example, the lasers : there are lots of tags, and I don't understant all of them :
-BeamLaser
-LargeBeamLaser
-Beamweapom

what are theese tags meaning ?
Maybe someone could update the wiki, and we could use theese new features...

Thx
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Caydr
Omnidouche
Posts: 7179
Joined: 16 Oct 2004, 19:40

Post by Caydr »

beamweapon is a normal segmented laser (like in XTA)

beamlaser is a instant-hig laser (like in AA)

largebeamlaser.... ask argh. I think they're mostly like lasers but allowing you to do things like have a texture.
Crampman
Posts: 117
Joined: 22 Dec 2005, 12:17

Post by Crampman »

Thanks for that quick anwnser, but, I mean that the new tags are not always in the wiki, with their use, and how to use them.
That would help using new features,
Of course, the last release is too recent to have it now, but thats an idea...
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Fanger
Expand & Exterminate Developer
Posts: 1509
Joined: 22 Nov 2005, 22:58

Post by Fanger »

Largebeamlaser I believe can refer to beam or non beam lasers and simply allows you to specify a texture to be applied to the laser graphic allowing for non laser type effects using laser weapons...
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