Greenz 16x16

Greenz 16x16

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B6
Posts: 4
Joined: 08 May 2005, 22:40

Greenz 16x16

Post by B6 »

Greenz :

Size : 16 x 16 OTA
Max players : 8

Image

Coming soon :p
Last edited by B6 on 11 May 2005, 10:50, edited 1 time in total.
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Redfish
Posts: 289
Joined: 27 Feb 2005, 16:12

Post by Redfish »

Why7 only 4 players max? A 16x16 shouls easily allow for 3v3 and maybe also 4v4.
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B6
Posts: 4
Joined: 08 May 2005, 22:40

Post by B6 »

it's ok, 8 players now !

I have a levelmap bug, texture is at good place but look strange,
perapse need to smooth heighmap !
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Storm
Posts: 443
Joined: 12 Sep 2004, 22:23

Post by Storm »

FileUniverse is waiting for you to [ upload ].
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B6
Posts: 4
Joined: 08 May 2005, 22:40

Post by B6 »

thx, but the map is not ready ;)

Bugs to fix :

- Heighmap is plenty of strange lines (smooth it with photoshop)&
sometimes texture is like a grid :(

- map need more plane place for build

heighmap is in 1025x1025 but in first time i resize the terragen Raw at 1024x1024 and i add 1 pixel without strech.

Need to strech heighmap for 1 pixel ???
Torrasque
Posts: 1022
Joined: 05 Oct 2004, 23:55

Post by Torrasque »

B6 wrote: - Heighmap is plenty of strange lines (smooth it with photoshop)&
sometimes texture is like a grid :(
They is the same problem in Comet Catcher and Hoth IHMO. I would be cool to find a solution.

edit : I forget to said that it look really good.
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