So let me start by saying I'm not here to start another "hey it would be cool to have a globe map" thread.
I decided to throw an intro as to who I am, that can be found here:
<I can't link

Anyway, I'm nothing special. I just geek out on some stuff. Mostly cars, guns, and video games. Anyway...
I understand the path finding limitations, and why no devs want to touch the whole globe map discussion with a ten foot pole. Let me say I don't really care if it happens. However my only intention is to find an in-depth, yet fairly intuitive and fast playing RTS. Two titles meet my initial criteria. Spring, and Rise of Nations. However if you read my hello thread you will find I still have some other issues. 1. I play LAN only. With friends. 2. Sometimes it's lots of friends. So here is my goal:
1. I'm looking for something that still meets the above criteria, yet allows for more than 8 players. So far that's Spring. I also would like to eliminate players hiding in a corner. I believe these two items go hand in hand. If it's 1v1 or 2on2 it's not a problem. But if you have 20 people on one map, well let's just say you have some issues. More thoughts on this later.
2. The second criteria is that in-game joins are allowed. Much like your run of the mill FPS titles. After all if you are LAN partying, you are there to play, not get your butt kicked in a RTS and sit out for the next four hours.
So my goal is to set up a persistent RTS server the allows for a decent number of connections 16 is fine, 24 is even better. The game play would be more of a king of the hill style, rather than complete conquest. With this that means I'd also want to eliminate corners to hide in. A globe is the best option, but I understand not very realistic. Anyway I don't know how old most of you are. But I think of Netrek style play, only it's an RTS. Might be too far back for people to remember...
Anyway. These are my goals, and I'm here to understand what the limitations of the spring are. I realize my dream is more of a mod to the game rather than standard features. And likely on customized maps.
One immediate thought regarding the no corners problem seems easy enough to me. Forget the whole globe/torus argument. Cut your corners off and make circular maps. I think the new RON: Rise of Legends title did a pretty good job of addressing this. I'd like to find a way to build a map shaped like a dome. Or a hemisphere. The big question in my mind is whether or not the water table can be warped or curved to allow this?
So I'm curious anybody know game engine limitations? Or can someone point me in where to go to find out?
I'm curious;
How big can a map be made?
Can a map be made circular?
Is it practical to build a mod that would support more players?
And is it practical to mod and allow for in-game join?
Thank you,
Risasi