This position:
pos=0, 0, -1.5;
Should logically be directly behind a unit, regardless of the direction it's turning. Instead, it's just that much in that direction... so if you have a unit with a flame that's supposed to go in X direction, say, directly in front of it, it has to be facing that direction for the effect to work... Am I being clear? I'm really tired.
emit sfx bug
Moderator: Moderators
The wiki is updated a little.
http://taspring.clan-sy.com/wiki/Custom ... Generators
http://taspring.clan-sy.com/wiki/Custom ... Generators