Dual Screens

Dual Screens

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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NightFox
Posts: 3
Joined: 14 Sep 2006, 13:14

Dual Screens

Post by NightFox »

Hi, ive got two screens on my computer and im wondering if its possible to display things like the MiniMap or chat on my second screen while playing, However I DONT want to render the 3D on my second screen.

btw.
1st screen=1280x1024
2nd screen=1024x768
(I play spring at these resolutions)
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Das Bruce
Posts: 3544
Joined: 23 Nov 2005, 06:16

Post by Das Bruce »

Yes and no.
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Soulless1
Posts: 444
Joined: 07 Mar 2006, 03:29

Post by Soulless1 »

the next (soon to be released) version will have much better support for dual screen, including a full-screen minimap mode, but I don't think it's possible to turn off the 3D rendering in the background...try it out when it comes out, that's the easiest way to see TBH
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Ishach
Posts: 1670
Joined: 02 May 2006, 06:44

Post by Ishach »

Soulless1 wrote:the next (soon to be released) version will have much better support for dual screen, including a full-screen minimap mode, but I don't think it's possible to turn off the 3D rendering in the background...try it out when it comes out, that's the easiest way to see TBH

For serious?

:-) :-) :-) :-)
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LOrDo
Posts: 1154
Joined: 27 Feb 2006, 00:21

Post by LOrDo »

Or download the Dev version from its topic in the Developement section.
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jcnossen
Former Engine Dev
Posts: 2440
Joined: 05 Jun 2005, 19:13

Post by jcnossen »

It's a bit of a hack though, what it does is move the minimap and make the game view width twice as small, so you can manually stretch the window across two monitors. Not sure how that works exactly though, as I have just a single monitor.
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Drone_Fragger
Posts: 1341
Joined: 04 Dec 2005, 15:49

Post by Drone_Fragger »

heheh, Looks like I can finally watch my nice shiny X1600 try to run spring on two screens and burn itself to dust. Yay!

¬__¬
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Belmakor
Posts: 212
Joined: 16 Nov 2005, 00:01

Re: Dual Screens

Post by Belmakor »

NightFox wrote:1st screen=1280x1024
2nd screen=1024x768
That will be a problem for the "dual screen" mode (which is really a hack). Ideally, you want both monitors at the same resolution. How the dual screen mode works in .73b1 is as follows:

You first set up your screens as a single spanned display, rather than 2 separate displays. In my case, my 2 20" LCD screens are set up to be one 3200x1200 "screen" rather than two separate 1600x1200 screens.

Next, you set the "DualScreen" option in Spring settings. The effect of this is that the entire viewable area is split in two - the 3d rendering part is confined to exactly one half of the display, while the minimap is assigned to the other half. It is configurable which half gets which thing, so that the minimap can either be on the right-hand side (default) or the left.

So - in your case, to take advantage of the dual screen support, you'll need to set your display settings to a spanned display, and I'm guessing what this means is you'll have to run both monitors at 1024x768, giving you a total area of 2048x768.

Hope that helps.
NightFox
Posts: 3
Joined: 14 Sep 2006, 13:14

Post by NightFox »

After extensive looking at my graphics settings I was unable to find an option to "span" the screen.

Ive got a Radeon9550, maybe it has some limitation...

Could someone tell me how to span the screen across two monitors (currently it treats the second monitor as a seperate monitor and is unable to play spring in dual-screen)
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