Another water/land map
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Another water/land map
Hope to have it done soon, comments welcome, I don`t plan to add visible metal to this map, both small rivers can be crossed by land units and metal will be distributed fairly evenly throughout the map
size = 16 x 16.
size = 16 x 16.
Last edited by mufdvr222 on 20 Nov 2006, 07:42, edited 1 time in total.
Well you see; thats the problem I have, if I put visible metal patches on the map players still want the auto metal view enabled which completely defeats the purpose of having visible metal,, so, whats it going to be, If I add visible metal patches I will be disabling "auto metal view". 
As far as the metal quantity goes I would be more than happy to add more, but I want to see more people request it.

As far as the metal quantity goes I would be more than happy to add more, but I want to see more people request it.
You'll have a hard time getting people to request it if they don't try it because it sucks because it doesn't have enough metal.
As for visible metal patches, people want to know where the patches are without switching views, and when they are placing a mex, they want to think as little as possible. Hence, the autoswitching.
As for visible metal patches, people want to know where the patches are without switching views, and when they are placing a mex, they want to think as little as possible. Hence, the autoswitching.
[quote="Decimator"]You'll have a hard time getting people to request it if they don't try it because it sucks because it doesn't have enough metal.quote]
Hmmm, I can`t agree with that assessment
but if your willing to give me an idea of how much more metal you think it should have I will add it
along with the visible metal patches, FYI there will be two patch types "with regard to metal output" the larger will be about 2.3 per mex and the smaller patch will give about 1.5 per mex.
Hmmm, I can`t agree with that assessment

