Setting zeros/origins in Wings
Moderators: MR.D, Moderators
Setting zeros/origins in Wings
Is it possible? It would kick colossal ass if it was. But I've been using it for like four years and have never stumbled across the function anywhere... Anyone know if it's hidden there somewhere? Thanks
- Wolf-In-Exile
- Posts: 497
- Joined: 21 Nov 2005, 13:40
Move the child object relative to the parent object's origin and hit Apply transform in Upspring. That resets the origin. For example, if I have a shoulder and forearm piece, and only the forearm is messed up, I'd need to move the elbow into the shoulder where I want the elbow's point of rotation, relative to the shoulder's origin, hit the button and move it back. Both myself and Argh have suggested a seperate tool for moving ONLY the origin in Upspring, which would be by far the simplest solution.