Turnrate system modification

Turnrate system modification

Requests for features in the spring code.

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Caydr
Omnidouche
Posts: 7179
Joined: 16 Oct 2004, 19:40

Turnrate system modification

Post by Caydr »

Can it be implemented that units have to "accelerate" into a turn rather than just suddenly turning at 100% speed? In boats and other large units in particular, the effect is really strange looking and unrealistic.

Maybe implement a turnacceleration and turnbrake tag? I know it's not as simple as that, since the unit needs to know when to stop turn-accelerating and when to start turn-braking... and so on.... but if it could be done eventually it'd make the game so much better in appearance and gameplay.
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Peet
Malcontent
Posts: 4384
Joined: 27 Feb 2006, 22:04

Post by Peet »

Plus One. Would add a whole world of realism.
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Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

Plus Won! lol
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