Do you hate spring's in-game text? - Page 2

Do you hate spring's in-game text?

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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pheldens
Posts: 191
Joined: 12 Aug 2006, 21:35

Post by pheldens »

for the font issues specifically, which still exist.
j5mello
Posts: 1189
Joined: 26 Aug 2005, 05:40

Post by j5mello »

uh no its no longer a problem. U can now define ur own font. there is a thread about it somewhere. i don't remember which and im too tired to look it up...
pheldens
Posts: 191
Joined: 12 Aug 2006, 21:35

Post by pheldens »

That is in current devel yes, read the thread, and that doesnt take away all the font problems, but it does give the user the room to pick another font hoping that will change the suboptimal default situation. Something that could be done by overwriting the font all along.
j5mello
Posts: 1189
Joined: 26 Aug 2005, 05:40

Post by j5mello »

well the prob with ATI can't really be fixed that easily AFAIK. the only true way to get rid of font issues on the buttons is to change them to icons but i don't think people want that.
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Foxomaniac
Posts: 691
Joined: 18 Jan 2006, 16:59

Post by Foxomaniac »

pheldens.fbi wrote:
.....
Name=Pheldens;
......
Descreption=Stealthy Post Rez Huemon;
......
:P.
pheldens
Posts: 191
Joined: 12 Aug 2006, 21:35

Post by pheldens »

yeah.. whatever that means..

There's still a fontrender bug thats not ATI related, but atleast MESA level, since it occurs in 100% software rendering too, but more likely a bug or design flaw in trunk/rts/Rendering/glFont.cpp (either the determined baseline for the glyphs is too low, or the bitmap -> texture conversion goes wrong, or the final texture placement is shifted.)

see screenshot below at 1:1, notice the tails of j and g are added ontop of the glyph 'slot'. :

Image
raneti
Posts: 148
Joined: 21 Sep 2006, 00:12

Post by raneti »

I want the background of the window that the font is used on to not be transparent anymore, or a way to set it how i like. It just makes text unreadable when over some certain terrain colors.
pheldens
Posts: 191
Joined: 12 Aug 2006, 21:35

Post by pheldens »

raneti wrote:I want the background of the window that the font is used on to not be transparent anymore, or a way to set it how i like. It just makes text unreadable when over some certain terrain colors.
Never had that problem, contrast is sufficient.
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rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Post by rattle »

That has been implented. Use < and > to change background opacity.
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