Maps is Completed .. it's called EuroGreen-Redux ...

Maps is Completed .. it's called EuroGreen-Redux ...

Discuss maps & map creation - from concept to execution to the ever elusive release.

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genblood
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Joined: 19 Jan 2005, 03:37

Maps is Completed .. it's called EuroGreen-Redux ...

Post by genblood »

Here is a new map I'm working on. I'm still in the process of
tweeking the texture and I might add a skybox too. I'm
thinking about adding a few rocks and a few other features...
The extra features is still up in the aair at this time ... So,
here are some screenies ...

UPDATE : 10-02-2006

The map is completed and here are some screenies ... and
a link to download the map:


Download it and try it out ....
http://www.unknown-files.net/index.php? ... &dlid=1753
Last edited by genblood on 03 Oct 2006, 05:31, edited 4 times in total.
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hrmph
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Joined: 12 May 2005, 20:08

Post by hrmph »

Texture is looking nice, heightmap could use a bit more variation.
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Caydr
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Post by Caydr »

*waits for zoombie to say boobies*
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Post by knorke »

Looks good, you have some talent i guess.
But why should I chose this flat-landscape-with-pümpel-hills-map over one of the many other flat-landscape-with-pümpel-hills-maps?
Also a bit too many geos.
Sheekel
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Joined: 19 Apr 2005, 19:23

Post by Sheekel »

That texture looks amazing. Nice work!

I suppose the heightmap is a little repetitive, or perhaps you intended it to be uniform?
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Caydr
Omnidouche
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Post by Caydr »

On a more serious note, yeah, should be interesting trying to get radar coverage on that map. Sneaky sneaky will be the phrase of the day.
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LordMatt
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Post by LordMatt »

And peewee/thud on the hills.
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rattle
Damned Developer
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Post by rattle »

The hills sorta look like pimples... a darker rock texture for the hill tops would be neat I guess.
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Dragon45
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Post by Dragon45 »

Another map with pimple hills... :?
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LBPB
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Joined: 25 Aug 2006, 10:27

Post by LBPB »

good idea, but a bit too dark to be easily played imo
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genblood
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Joined: 19 Jan 2005, 03:37

Post by genblood »

I've change the hills .. they are bigger now ..
The geos a fewer now ...
Still a dark map .... some maps should be darker .... :lol:
A darker texture used on the hill tops ..

Here are some new screenies of the map ...

Image

Image

Image

Image


Post your comments ...
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Maelstrom
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Joined: 23 Jul 2005, 14:52

Post by Maelstrom »

Looks eerily familiar to EuroGreen, I like it!
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SwiftSpear
Classic Community Lead
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Post by SwiftSpear »

Am I the only one who thought "pimples, ew"?

Looks like an interesting map, if not a slight bit disturbing :P
espylaub
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Joined: 01 May 2006, 11:35

Post by espylaub »

Photoshop - Filters - Distort - Spherize?

:-)

Looks ok though, I'd play it!
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genblood
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Joined: 19 Jan 2005, 03:37

Post by genblood »

Maelstrom
Looks eerily familiar to EuroGreen, I like it!
It's some what based on it. I plan on calling it EuroGreen-Redux
when I release it.




espylaub
Photoshop - Filters - Distort - Spherize?
I've been using GIMP2 lately. It has some nice features
and it's free too. 8)

I figure I'll release it next week. I'm still thinking about
a skybox .. Still up in the air ... Making skyboxes isn't
my thing ...
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genblood
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Joined: 19 Jan 2005, 03:37

Post by genblood »

I re-done the main texture ... Is it better or should I lose
it and replace it with the last one? Here are some screenies...

Image

Image

Image


Post your comments ....
Sheekel
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Joined: 19 Apr 2005, 19:23

Post by Sheekel »

The first one was a lot better.
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Comp1337
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Joined: 12 Oct 2005, 17:32

Post by Comp1337 »

Lose the new tex, its horrible.
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hrmph
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Joined: 12 May 2005, 20:08

Post by hrmph »

The old next is much better. What you could do is splatter the new text on 50% opacity in small patches around the green grass area's of the old text. If you do it only do it in a couple of place though dont over due it.
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genblood
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Joined: 19 Jan 2005, 03:37

Post by genblood »

Ok, Scrapping the new texture and going
to use the last one, before this one...
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