Make ur own AA variant!

Make ur own AA variant!

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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Noruas
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Joined: 24 Feb 2005, 02:58

Make ur own AA variant!

Post by Noruas »

Pick the units you want here, http://www.unituniverse.com/
Because everyone loves picking their own units for their own AA variant, Lets have an aa Varient and kill the meaning ofAA! Seriously, this mod is for fun, but i will not be taking any stupid units. What units would you want to see in AA and why, give a good reason or no, and ill show you why variants for AA will fail.

Actually i just want to make an crazy AA variant and make it more succesful than other variants just to say I owned the other variants.
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rattle
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Post by rattle »

Let's not :P
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Snipawolf
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Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

You make your own, punk! Who do you think you are trying to tell me to make a variant of AA, huh? Oh, never mind, I misunderstood the topic..

Anyhow, nah, you can pick em and what they do
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Noruas
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Post by Noruas »

No snipa wolf, YOU must pick hahaha, and thats why variants dont work, no one wants to really change AA already, pick units they want, because there is none u want more of.
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Snipawolf
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Post by Snipawolf »

This is an interesting idea, I wish some nubs would come and support it, lol
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Foxomaniac
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Joined: 18 Jan 2006, 16:59

Post by Foxomaniac »

I think the reason people won't try new variants is due to balance.

Caydr has been knockin' his head for years and the balance is still not quite "right" according to some.

How the hell is someone going to make a balanced AA variant?

Variety = more need to balance.
j5mello
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Joined: 26 Aug 2005, 05:40

Post by j5mello »

simple by not Adding Mega units and instead adding things that fit a niche role or are missing. For instance lvl 2 hovers...

Also if this was suppose to be a joke, it was not conveyed very well...
:cry: :evil:
tombom
Posts: 1933
Joined: 18 Dec 2005, 20:21

Post by tombom »

j5mello wrote:Also if this was suppose to be a joke, it was not conveyed very well...
:cry: :evil:
I think it's a joke but there's going to be an actual mod.
Kixxe
Posts: 1547
Joined: 14 May 2005, 10:02

Post by Kixxe »

Ooh, i would want...

Paralyser mines.

And i want back the core moving LLT!

And a carpet bomber for core. Large area, like more then a gantry of heavy bombs spread out randomly.

andddd a tatical paralyser nuke for arm...

and cloackebole fire turrets with high damage and low hp, built by minelayers and/or freakers and level 2 cons.

and like...a self replecating ligth bot for arm at level 2.

Missile sub.

level 2 scout sub.

A MOBILE SHEILD GENERATOR!

i can go on. :D
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rattle
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Post by rattle »

And another krog-tard quadrupled in size shooting wtf missiles and bbq cannons at his enemies...
Kixxe
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Joined: 14 May 2005, 10:02

Post by Kixxe »

Nah, The krog is already made ZOMG HUGE with AA.

I would like to see less naval units... to many level 2 IMO.
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KDR_11k
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Post by KDR_11k »

A mechanical Trogdor.
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Drone_Fragger
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Post by Drone_Fragger »

The top unit on that site, theDeathball, Appears to be made by Argh. I think.
bamb
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Joined: 04 Apr 2006, 14:20

Post by bamb »

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REVENGE
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Joined: 24 Aug 2006, 06:13

Post by REVENGE »

Yeah, overkill and I are doing something similar. (just no OMGWTFPWNYARLY!!! Triple sized krog-tard units)
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KDR_11k
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Post by KDR_11k »

I think that's what he's making fun of.
eddy
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Joined: 06 Sep 2006, 00:15

Post by eddy »

lets see

Arm Furie cuz hes cool
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Caydr
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Post by Caydr »

And a carpet bomber for core. Large area, like more then a gantry of heavy bombs spread out randomly.
These already have it built-in, but Spring gives the bombs guidance so they always hit where they're "supposed" to.. directly beneath the bomber. Check where the bombs are coming from on L2 bombers.
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Noruas
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Post by Noruas »

Some of the wishes shall be granted...
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rattle
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Post by rattle »

I want zwzsg's naked santa and "boobies" in :P. Or the cheese helmet peewee!
http://wormhole.tauniverse.com/index.php?page=tajokes

No idea if they're on unit universe, they should be.
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