Two Feature Requests

Two Feature Requests

Requests for features in the spring code.

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PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

Two Feature Requests

Post by PicassoCT »

First One,

If you make a Factory Guard a Unit Today, and then hit additonal Guard Targets, the Units will Guard the First Target, till DEath and then move on to the next Target.
What would be really usefull would be the Unit Patrolling between the GuardTargets.

Second One - is out of the "I am Sick of this Spam Thread" the Maze Idea. It would work - and save Bandwith.

THe Thread can be found here..

http://taspring.clan-sy.com/phpbb/viewt ... =sick+spam


Quote
Somebody remember the Lady of Pain in Planescape?
This nice little Misstress threw Offenders into a Maze, so why not do it with Spamers. Just put them, without even informing them, into a Seperate "Main-Channel-Imitation", were they can write wathever the want.

To complete the Ilusion they still Remain in the "Main"Channel, it would be cool to have some kind of Elizabot (who trolls & lols with them) and maybe another Bot who pretends to be a mightless Moderator.
Would keep the most stupid Beeings busy for hours, as long as there is "somebody" there , pretending to joke with the Apes....
HawkMan
Posts: 53
Joined: 20 Jul 2006, 22:28

Post by HawkMan »

the lobby is essentially irc. and some irc server have the /shun command.

wichis interesting because the person you shun doesn't knwo he's been shunned, he's in the channel as usual, for him. but noone except him can see what he writes :)


it's really quite evil... I like it a lot...
j5mello
Posts: 1189
Joined: 26 Aug 2005, 05:40

Post by j5mello »

i could care less about the maze thing but having units cycle thru guard commands would be really nice
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